The significance of color in witchcraft tools and rituals

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Witchcraft is a practice that has been around for centuries, and it involves the use of various tools and products to enhance spellwork and rituals. These products can vary depending on the specific tradition or path that a witch follows, but there are some common items that are often used in witchcraft. One of the most well-known witchcraft products is the wand. Wands are typically made from wood and are used to focus and direct energy during spellcasting. They can be decorated with various symbols or gemstones to enhance their energy and connection to the witch. Candles are another essential tool in witchcraft.


I was working those two full-time jobs, taking care of our young daughter, cooking, cleaning, etc. I was such a “good wife”!

As his primary trainer, Circe guides Odysseus into the secrets of shamanism, teaching him how to travel to Hades to interview dead souls and then return. Her island of Aeaea was populated by beautiful handmaidens and tamed animals, including wolves and lions, which were actually humans under her spell.

Divine sorceress of darkness

Candles are another essential tool in witchcraft. They are often used to represent the element of fire and can be used for a variety of purposes, such as meditation, spellwork, or ritual work. Different colored candles are associated with different intentions, so witches may have a collection of candles in various colors.

Divine sorceress of darkness

The mage is running around with monk speed (which increases the movement speed cap to 3.2, from 1.5), able to move at lightning speed with Mass Haste and Expeditious Retreat combined. The Sorcerer spells (ie Grease, Darkness, Stinking Cloud, Evards, Hold Monster, Bigbys 6/7) are then used to disable the enemy and lower the enemy’s AC.

The character can hit the enemy 5-7 times / round (flurry and haste) with +16 divine damage and +1d6 sneak attack, flame weapon + GMW + keen can be added to the kama. Taunt can be further used to lower enemy AC by 6 and Blackguard’s bull strength stacks with empowered bull’s strength to get close to hitting the strength cap with 1-2 items which adding to strength. The level 1 True Strike spell can also be used to add +20 AB to all attacks for three flurries.

If the character cannot disable the enemy, there is Haste -> Time Stop / Empowered IGMSx2 (or Horrid Wilting x2 or Max Firebrand x2).

Or just Time Stop and hit away.

Here I use Time Stop + physical attacks. This level 39 character has 7 attacks / round, deals 1-6 +9 str damage +5 slashing +5 positive +5 magical +15 divine +1d4+10 fire damage / hit (51 to 59 damage, or 357 to 413 per round if every attack is successful). The characters AB is around 40 but the time stop reduces the enemy’s AC by removing all the enemy’s Tumble, Dodge (and Dex AC if there is no uncanny dodge), allowing me to land a number of successful hits. The characters incredible speed with both Mass Haste and Expeditious Retreat active, allows him or her to move at lightning speed from target to target during the Time Stop. My character can cast 8 level 9 spells / rest (or up to 8 time stops / rest).

Defenses are good for a sorcerer with amazing saves (+16 with Dark Blessing), divine shield (+16) + Epic Mage Armor + Epic Warding + Evasion + 8 tumble AC + 1 monk AC + any dex/wis AC bonuses. Against spell resistant enemies, it passes maximum standard toolset SR 32 95% of the time, Breaches or Mordenkainen’s Disjunction can be used to lower enemy spell resistance further if needed, although there will be challenges against enemies such as Drow, who have high spell resistance (Character level +11 – so a level 40 drow will have SR 51).

In this screenshot I disable the enemy with Hold Monster (the Dire Bear Summon) and Bigby’s Forceful Hand (the Dragon Fiend) for 1 round/caster level (12 rounds in this screenshot), and hit away with 5 attacks / round (4 APR + 1 APR from Flurry of Blows) with their AC reduced from being disabled.

Sorcerer(30), Blackguard(4), Monk(6), Human

Lawful Evil, PvM 1-40

STR: 16
DEX: 8
CON: 14
WIS: 8
INT: 14
CHA: 15 (30)

Human: (Quick to Master)
01: Monk(1): Power Attack, Toughness,
02: Sorcerer(1)
03: Sorcerer(2): Scribe Scroll
04: Sorcerer(3): CHA+1, (CHA=16)
05: Sorcerer(4)
06: Sorcerer(5): Extend Spell
07: Sorcerer(6)
08: Sorcerer(7): CHA+1, (CHA=17)
09: Sorcerer(8): Empower Spell
10: Sorcerer(9)
11: Sorcerer(10)
12: Monk(2): CHA+1, Weapon Focus: Kama, , (CHA=18)
13: Blackguard(1)
14: Blackguard(2):
15: Blackguard(3): Divine Shield
16: Sorcerer(11): CHA+1, (CHA=19)
17: Sorcerer(12)
18: Blackguard(4): Divine Might
19: Monk(3)
20: Monk(4): CHA+1, (CHA=20)
21: Sorcerer(13): Epic Weapon Focus: Kama
22: Sorcerer(14)
23: Sorcerer(15)
24: Sorcerer(16): CHA+1, Maximize Spell, (CHA=21)
25: Sorcerer(17)
26: Sorcerer(18)
27: Sorcerer(19): Epic Prowess
28: Sorcerer(20): CHA+1, (CHA=22)
29: Sorcerer(21)
30: Sorcerer(22): Epic Spell: Epic Mage Armor
31: Sorcerer(23): Epic Spell: Epic Warding
32: Monk(5): CHA+1, (CHA=23)
33: Sorcerer(24): Great Charisma I, (CHA=24)
34: Sorcerer(25)
35: Sorcerer(26): Great Charisma II, (CHA=25)
36: Sorcerer(27): CHA+1, Great Charisma III, (CHA=27)
37: Sorcerer(28)
38: Sorcerer(29): Great Charisma IV, (CHA=28)
39: Sorcerer(30): Great Charisma V, (CHA=29)
40: Monk(6): CHA+1, , (CHA=30)

Hitpoints: 328
Skillpoints: 233
Saving Throws (Fortitude/Will/Reflex): 34/32/28
Saving Throw bonuses: Spells: +7, Mind Effects: +2
BAB: 23
AB (max, naked): 30 (melee), 23 (ranged)
AC (naked/mundane items only): 18/28
Spell Casting: Sorcerer(9)
Alignment Changes: 0

Concentration 37(39), Discipline 43(46), Hide 5(4), Listen 43(42), Open Lock 1(0), Search 4(6), Spellcraft 34(36), Taunt 21(31), Tumble 40(39)

01: Concentration(4), Discipline(4), Hide(4), Listen(4), Open Lock(1), Search(2), Tumble(4), Save(2),
02: Concentration(1), Spellcraft(2), Save(4),
03: Concentration(1), Search(1), Save(6),
04: Concentration(1), Save(10),
05: Concentration(1), Search(1), Save(12),
06: Concentration(1), Save(16),
07: Concentration(1), Save(20),
08: Concentration(1), Save(24),
09: Concentration(1), Save(28),
10: Concentration(1), Save(32),
11: Save(37),
12: Discipline(11), Hide(1), Listen(11), Tumble(11), Save(10),
13: Discipline(1), Taunt(14),
14: Discipline(1), Taunt(3), Save(1),
15: Discipline(1), Taunt(1), Save(4),
16: Spellcraft(7), Save(2),
17: Save(7),
18: Discipline(3), Taunt(3), Save(6),
19: Discipline(1), Listen(7), Tumble(5),
20: Concentration(3), Discipline(1), Listen(1), Save(2),
21: Spellcraft(7),
22: Spellcraft(5),
23: Spellcraft(5),
24: Spellcraft(1), Save(4),
25: Spellcraft(1), Save(8),
26: Spellcraft(1), Save(12),
27: Spellcraft(1), Save(16),
28: Spellcraft(1), Save(20),
29: Spellcraft(1), Save(24),
30: Spellcraft(1), Save(28),
31: Spellcraft(1), Save(32),
32: Discipline(12), Listen(12), Tumble(15),
33: Concentration(5),
34: Concentration(5),
35: Concentration(5),
36: Concentration(5),
37: Concentration(1), Save(4),
38: Save(9),
39: Save(14),
40: Discipline(8), Listen(8), Tumble(5),

A slightly longer combat video against spell resistant Drow enemies. I get to level 40 in this video.

Dressed in red and silver, she evoked the sounds and imagery of fire engines as they tore through the streets of New York, alarming the heart with the violent gong of catastrophe; all dressed in red and silver, the tearing red and silver cutting a pathway through the flesh. The first time he looked at her he felt: Everything will burn!” ~ Anais Nin
Witchcraft products to procure

Crystals and gemstones are also commonly used in witchcraft. Each crystal or gemstone is believed to have its own unique energy and properties that can be harnessed for specific purposes. For example, amethyst is often used for protection and clarity, while rose quartz is used for love and healing. Herbs and plants are another important component of witchcraft. They can be used in various forms, such as dried or as essential oils, and are often used in spellwork, potions, or herbal remedies. Each herb or plant has its own specific properties and associations, which can be used to enhance the desired outcome of a spell or ritual. In addition to these tools, there are other witchcraft products that can be used, such as cauldrons, athames (ritual knives), tarot or oracle cards, divination tools, and ritual clothing or jewelry. These items can help create a sacred space and enhance the connection between the witch and their craft. Overall, witchcraft products are used to enhance the energy and intention behind a witch's spellwork and rituals. They are individual to each practitioner and can vary depending on their specific path or tradition. Ultimately, these products serve as tools to help focus and direct the witch's energy and intention, allowing them to connect more deeply with their craft..

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