The Ethereal Beauty of Le Specd Tragic Mjgic Sunglasses

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Le Specd Tragic Mjgic Sunglasses Le Specd Tragic Mjgic Sunglasses are a unique and innovative accessory that combines functionality with a touch of magic. These sunglasses are not your ordinary eyewear; they have the power to transform any ordinary day into an extraordinary one. The Tragic Mjgic Sunglasses are designed to not only protect your eyes from harmful UV rays but also to enhance your overall perception and vision. The lenses are coated with a special formula that allows you to see the world in a completely new light. Colors become brighter, shapes become sharper, and details become more vibrant. What sets these sunglasses apart is their ability to tap into the magic around us.


54. Fireworks!
55. A clone of the planter that functions exactly as the product of the clone spell, save that its sex is reversed.
56. The bean continues to burrow, and burrow, and burrow, until it pops out of the other side of the planet.
57. The planter gets shot, as though by a +1 Pistol with an attack bonus equal to the planter's level +1, 1d6 times, up to two attacks per round (so the assault finishes in 3 rounds on a roll of '6,' or 2 rounds on a roll of '3,' etc).

The planter gets shot, as though by a 1 Pistol with an attack bonus equal to the planter s level 1, 1d6 times, up to two attacks per round so the assault finishes in 3 rounds on a roll of 6, or 2 rounds on a roll of 3, etc. A tree bearing magical eyeballs, that, when eaten, bestow various vision-based magics darkvision, see invisible, hallucinations, deathwatch, detect magic, etc.

Magic bean random thinga

What sets these sunglasses apart is their ability to tap into the magic around us. When you put them on, you are instantly connected to a world of possibilities. You may start to notice things that you never did before, like hidden messages in graffiti or birds dancing in synchrony.

Magic Beans!!

Ok, if any of you remember the old, old, old 2nd Ed books, Magic Item Compendium, then you know of some of the wacky, cool, fun magic items from that era. One of my favorites is the Bag of Beans.

The Bag of Beans consists of a simple leather bag that contains a random number of magical beans that produce wildly random effects when planted. Drawn from a d100 list.

Some examples are: an Evil Treant bursts out of the ground and attacks the nearest players, a woman's arm emerges from the spot where the bean was planted holding a sword (this could be a mundane, masterwork, or magical Longsword, the book suggests Sunblade, or Holy Avenger if the planter is a Paladin), a large tree grows to full size in a few rounds from which several special acorns grow that can be picked that range from precious stone acorns to chocolate/vanilla acorns to silver/gold acorns, a seemingly endless wave of small tree frogs emerges from the planted bean spot, (the tree frogs are harmless, there's just a LOT of them).

I'm putting together a revised list of effects for use in Pathfinder games. I'm asking all GM's, Players, Paizo Staffers, anyone, to toss in an idea or two for the list. I'd like them to range from relatively harmless, (tree frogs), to medium (free magic longsword, Evil Treant), to major (the players falling into a sinkhole, centered on the planted bean that drops them in a random location on Golarion). I'm hoping for hundreds, if I can get a thousand, even better!

Let the brainstorming Commence!!

Heh, I have those compendiums. I'll have to dig them out of storage. Fun stuff!

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1. Two words: Burrito tree.

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2. A 20-foot tall gout of flame erupts from the spot the bean was planted. It deals no fire damage, but sheds bright light within 60 feet. This flame lasts for 3d6 rounds.

Love it! Keep them coming!

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3. In the morning, the entire area in a 1 mile radius from where you planted the bean is covered with a Fog Cloud.

Wolfsnap wrote:

3. In the morning, the entire area in a 1 mile radius from where you planted the bean is covered with a Fog Cloud.

Likes regular hydro Cloud or San Francisco Smog Cloud?

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4. Black Tentacles with a CL of 1d6+6

5. Greater Black Tentacles with a CL of 1d10+10

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6. A tree with a hundred different fruits sprouts forth (something akin to this).

7. An enchanted item grows out of the ground. This item will be appropriate for the class of the person who planed the bean (a sword for a Fighter, a wand for a Wizard, etc).

8. A giant, bulbous plant grows out of the ground and it splits open. A baby animal with strange fur color comes out of it! It proceeds to follow you around and call you it's bestest friend in the whole wide world. It is treated as a follower and will leave if you abuse it.

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9. The bean grows into a bush of flowers that can be played like various horn instruments.

SmiloDan RPG Superstar 2012 Top 32 Mar 17, 2016, 06:20 pm
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10. Entangle
11. Spike Growth
12. Myconid (sp?) spores
13. Yellow Musk
14. A spiral stair case leading to a door (portal to random location or plane?
15. Razorvine
16. Stream of giant bubbles you can enter and fly (or drift) around in
17. A gaslamp
18. A magic tree with magic fruit (potions)
19. A giant mushroom with a wise caterpillar-centaur hybrid
20. A secretly evil scarecrow that gives advise that sounds good, but leads to woe
21. A magic tree with bottles of wine and liquor instead of fruit
22. A giant cairn with bean-shaped stones and covering a barrow-wight
23. An elegant arm with magic rings on its fingers (some might be cursed)
24. A number of dominoes that double every second until knocked down
25. A trumpet horn that acts as Bardic Inspiration or sound burst
26. A mermaid/greater lamia/yuan-ti/greater medusa with her tail stuck in the ground, but growing longer every round.
27. A jumping bean bush
28. Slithering slugs that possess folk and transform them into fast zombies
29. A tree full of keys
30. Pirate Treasure!

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31. Flying monkeys armed with laser rifles.

You know, this thread just seems to illustrate the lack of just plain "fun" magic items in the PF system. Everything has to give a buff or boost. I miss the oddball stuff like the Bag of Beans.

SmiloDan RPG Superstar 2012 Top 32 Mar 17, 2016, 07:35 pm
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32. A ring of standing stones
33. A tree bearing magical eyeballs, that, when eaten, bestow various vision-based magics (darkvision, see invisible, hallucinations, deathwatch, detect magic, etc.).
34. A candle with an ever-burning flame
35. A mandrake
36. An invisible beartrap
37. A pogo stick
38. A gallows bestowed with animate objects, that casts animate dead on the creatures it strangles
39. A trebuchet that hurls earth elementals
40. A teepee or sweat lodge or wigwam or igloo

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41. A Wayward Pine - from the sword of truth books

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41. Fruit with keys inside. All the keys are identical save one, and all the fruit must be eaten or at least harvested and cut open to find the different one. What this key leads to is unknown.

SmiloDan RPG Superstar 2012 Top 32 Mar 17, 2016, 08:56 pm
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43. A NE clay golem with an Intelligence of 10.
44. A quill and enough ink to write one statement, which then becomes true.
45. A tree with fresh baked bread or doughnuts instead of fruit.
46. A bush with red and blue fruits. Eating a red fruit teleports you where you want to go, eating a blue fruit teleports you back the bush.
47. An umbrella or parasol appears. It rains under the open umbrella whenever there is no other precipitation in the area.
48. A foul gas shoots out. Make a Fortitude save with a DC of 3d10; o a failed save you take damage equal to the Save DC, on a successful save, you gain a number of temporary hit points equal to the Save DC until the end of your next long rest.
49. A Maypole or a Yule Log appears.
50. A bamboo cannon appears and shoots a burst of maple seedling confetti.

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51. The bean disappears, replacing itself instantly with a normal bean of a random type.
52. A cow of value equal to that of the expended beans appears.
53. A clone of you grows from the ground and does nothing but scream. It won't stop. Aaaaaaaaa.

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54. Fireworks!
55. A clone of the planter that functions exactly as the product of the clone spell, save that its sex is reversed.
56. The bean continues to burrow, and burrow, and burrow, until it pops out of the other side of the planet.
57. The planter gets shot, as though by a +1 Pistol with an attack bonus equal to the planter's level +1, 1d6 times, up to two attacks per round (so the assault finishes in 3 rounds on a roll of '6,' or 2 rounds on a roll of '3,' etc).

1 person marked this as a favorite.

58. 1d6 rounds after planting, the bean detonates, as a delayed blast fireball, at CL 15th.
59. The bean creates a 20-foot-diameter iron ring in the ground, which is filled with a gate leading to a random Outer Plane. If the planter has at least a +5 to Acrobatics, they may attempt a DC 15 Reflex save and a DC 15 Acrobatics check to jump to safety; otherwise they fall in.
60. The planter utters a wail of the banshee, and then is subject to implosion, both at CL 20th.
61. A tree grows. If asked to craft an item and given appropriate materials, the tree will make a Craft check (+15 bonus).
62. A 5-ft radius depression forms, filled with pale green, faintly glowing liquid. All creatures in the liquid gain regeneration (cold iron) 5. If put into a container, this liquid loses all magical properties, and becomes pure water.
63. All loose, unattended objects within 30 feet are pulled towards the spot the bean was planted, where they assemble into a statue of the planter.
64. The planter is subject to a heal spell (CL 16th), and a daylight spell (DCL 16th) is centered on them for 2d6 rounds.
65. Nothing happens. All creatures within 30 feet must make a Will save, as though against basidirond hallucinations, except at DC 22.
66. 4d4 trolls are summoned, each with 6 ranks in Perform (dance). They dance for 2d6 rounds, and then vanish.
67. Until the bean is dug up, whoever planted the bean ages one year every day (no save).
68. Until the bean is dug up, whoever planted the bean becomes one year younger every day (no save).

5. Greater Black Tentacles with a CL of 1d10+10
Le specd tragic mjgic sunglasses

The sunglasses act as a portal, inviting you to step into a world where the ordinary becomes extraordinary. The Tragic Mjgic Sunglasses are also designed with style in mind. The frames come in a variety of bold and eye-catching designs, perfect for those who want to stand out from the crowd. Whether you prefer a classic cat-eye shape or a futuristic aviator style, there is a pair of sunglasses for every taste. But these sunglasses are more than just a fashion statement; they are a catalyst for adventure. With the Tragic Mjgic Sunglasses, everyday activities like going for a walk or sitting in a cafe become little adventures of their own. You never know what you might discover or who you might meet while wearing these magical shades. In conclusion, Le Specd Tragic Mjgic Sunglasses are not your average eyewear. They offer protection, style, and a touch of magic that can transform any ordinary day into an extraordinary one. So, why settle for ordinary sunglasses when you can have a pair that adds a little extra sparkle to your life? Step into a world of adventure with the Tragic Mjgic Sunglasses and see the world through a new lens..

Reviews for "Magic in the Modern World: How Le Specd Tragic Mjgic Sunglasses Are Revolutionizing Fashion"

1. John - 1/5 stars - These sunglasses were a huge disappointment. The build quality is very poor, with flimsy frames that feel like they could break at any moment. The lens tint is also too dark, making it difficult to see clearly in bright sunlight. Additionally, the fit is uncomfortable and doesn't sit properly on my face. Overall, I regret purchasing these sunglasses and would not recommend them to anyone.
2. Sarah - 2/5 stars - While the design of these sunglasses is somewhat appealing, the overall durability is lacking. After just a few weeks of use, the lenses started to show scratches and marks, affecting the clarity of vision. The hinges are also quite loose, causing the sunglasses to feel unstable on my face. For the price, I expected better quality and longevity. I will be looking for a different brand for my next pair of sunglasses.
3. Michael - 3/5 stars - The style of these sunglasses is great, but unfortunately, they fall short in terms of performance. The lenses don't provide enough protection against glare, which is a major drawback for outdoor activities. Additionally, the fit is not adjustable, so they may not work well for people with different face shapes and sizes. While they may be suitable for casual wear, I found them lacking in terms of functionality and versatility.
4. Emily - 2/5 stars - I had high hopes for these sunglasses, but I found the lens quality to be subpar. They tend to distort colors and make everything appear slightly darker than it actually is. The frames are also quite flimsy and don't feel like they would hold up well over time. I was also disappointed with the lack of a protective case or pouch included with the sunglasses. Overall, I expected better performance and value for the price paid.
5. David - 1/5 stars - These sunglasses are a complete waste of money. The lens quality is extremely poor, causing everything to appear blurry and distorted. The frames are also uncomfortable and don't fit securely on my face. Additionally, the overall construction feels cheap and fragile. I regret purchasing these sunglasses and would advise others to look elsewhere for a better quality product.

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