Thonas and the mwgroup rcilroqd junior is a fictional story that revolves around the adventures of a young boy named Thonas and his encounters with the mwgroup rcilroqd junior. Set in a charming countryside town, the story takes the reader on a journey filled with excitement and imagination. Thonas, a curious and adventurous boy, often embarks on explorations around his town. One fine day, he stumbles upon an abandoned railway station hidden amidst lush green fields. Curiosity getting the better of him, Thonas decides to investigate further. As he ventures inside the station, he discovers a dusty old train tucked away in a forgotten corner.
Summoners War Rune Guide for Beginners
Welcome to the beginner’s rune guide for Summoners War: Sky Arena! We will be briefing you a detailed tutorial for runes! For rune recommendations for monsters, click here.
In short, runes are power up items that will make your unit stronger. There are currently 6 slots available in the game. When you equip a certain set of runes, you will get bonus stat effects. For example, if you equip 4 fatal runes, you will get the set bonus of attack +35%. Some set effects require 2 to get a bonus while others require 4. Below is a quick table to show you the effects and where to get them.
Rune Table
[easytable]Name, Pic, Set Effect, Set Pieces, Drop Location
Energy, , HP +15%, 2, Garen Forest/Giant’s Keep
Fatal, , Atk Power +35%, 4, Mt. Siz/Giant’s Keep
Blade, , Critical Rate +12%, 2, Kabir Ruins/Giant’s Keep
Swift, , Attack Speed +25%, 4 , Mt. White Ragon/Giant’s Keep
Focus, , Accuracy +20%, 2, Telain Forest/Giant’s Keep
Despair, , Stun Rate +25%, 4, Giant’s Keep Only
Guard, , Defense +15%, 2, Hydeni Ruins/Dragon’s Lair
Endure, , Resistance +20%, 2, Tamor Desert/Dragon’s Lair
Revenge, , Counterattack +15%, 2, Faimon Volcano/Dragon’s Lair
Rage, , Critical Damage +40%, 4, Necropolis Only
Violent, , Get Extra Turn +22%, 4, Dragon’s Lair Only
Will, , Harmful Effect Immunity +1 turn, 2, Aiden Forest/Necropolis
Nemesis, , ATK Gauge +4% (for every 7% HP lost), 2, Ferun Castle/Necropolis
Shield, , Ally Shield 2 turns (15% of HP), 2, Vrofagus Ruins/Dragon’s Lair
Vampire, , Life Drain +35%, 4, Mt. Runar/Necropolis
Destroy, , Enemy Max Hp-4%(30% Damage Dealt), 2, Chiruka Remains/Necropolis[/easytable]
Giants drop these runes only: Blade, Energy, Fatal, Despair, Swift
Dragons drop these runes only: Endure, Guard, Violent, Revenge, Shield, Focus
Lich King(Necropolis) drop these runes only: Rage, Will, Nemesis, Vampire, Destroy
Keep in mind that runes come in 5 rarities. Below are the details:
- Common – White (0) => Contains just 1 stat (occasionally an innate stat)
- Magic – Green (3) => Contains 2 stats
- Rare – Blue (6) => Contains 3 stats
- Hero – Purple (9) => Contains 4 stats
- Legendary – Orange (12) => Contains 5 stats
When you power up your runes, it gains bonus stats at levels 3/6/9/12, up to a max of 15. At level 15, the main stat increases by 20%. Keep in mind that level 0 runes can be dropped as a Magic/Rare/Hero/Legendary. That means it will already have bonus stats at level 0. If you manage to get your hands on them, it will upgrade a random bonus stat or give you a new bonus stat if there is room for one.
[easytable] Rarity Drop, +0, +1, +3, +6, +9, +12
Common, 0, 1, 2, 3, 4, 4
Magic, 1, 1, 2, 3, 4, 4
Rare, 2, 2, 2, 3, 4, 4
Hero, 3, 3, 3, 3, 4, 4
Legendary, 4, 4, 4, 4, 4, 4[/easytable]
The color of the common rune will change when you power up at intervals 3/6/9/12.
Rune Options Available to You
[easytable]Rune Slot, Options Available
2, ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Spd
4, ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Crit Rate (%)/Crit Dmg (%)
6, ATK/ATK (%)/DEF/DEF (%)/HP/HP (%)/Resistance (%)/Accuracy (%)[/easytable]
To make it short and sweet, slots 2, 4 and 6 are available to be customized the most based on your monster needs. If you are looking for rune recommendations for each monster, check out the monster page. The options gained from the runes are quite random, so it all comes down to a bit of luck.
Rune Effects and What They Do
- ATK – Offers flat attack damage
- ATK(%) – Offers percentage damage
- DEF – Offers flat defense
- DEF(%) – Offers percentage defense
- Spd – Offers flat attack speed increase
- HP – Offers flat health points
- HP(%) – Offers percentage health point increase
- CRI Rate(%) – Offers percentage critical rate increase
- CRI Dmg(%) – Offers percentage critical rate damage increase
- Resistance(%) – Offers percentage resistance to harmful effects
- Accuracy(%) – Offers percentage accuracy to inflicting status effects
Here is a rune stat chart on the stats you get when powering up. The stats are sorted by the base, increase when powering up and then finally the maximum stat.
[easytable]Stat, 1★, 2★, 3★, 4★, 5★, 6★
ATK, 3 / 3 / 54, 5 / 4 / 74, 7 / 5 / 93, 10 / 6 / 113, 15 / 7 / 135, 22 / 8 / 160
ATK(%), 1 / 1 / 18, 2 / 1 / 20, 4 / 2 / 37, 5 / 2 / 43, 8 / 2 / 51, 11 / 3 / 63
DEF, 3 / 3 / 54, 5 / 4 / 74, 7 / 5 / 93, 10 / 6 / 113, 15 / 7 / 136, 22 / 8 / 160
DEF(%), 1 / 1 / 18, 2 / 1 / 20, 4 / 2 / 37, 5 / 2 / 43, 8 / 2 / 51, 11 / 3 / 63
HP, 40 / 45 / 804, 70 / 60 / 1092, 100 / 75 / 1380, 160 / 90 / 1704, 270 / 105 / 2088, 360 / 120 / 2448
HP(%), 1 / 1 / 18, 2 / 1 / 20, 4 / 2 / 37, 5 / 2 / 43, 8 / 2 / 51, 11 / 3 / 63
Spd, 1 / 1 / 18, 2 / 1 / 19, 3 / 1 / 20, 4 / 1 / 21, 5 / 2 / 39, 7 / 2 / 42
CRI Rate(%), 1 / 1 / 18, 2 / 1 / 20, 3 / 2 / 38, 4 / 2 / 41, 6 / 2 / 51, 7 / 3 / 58
CRI Dmg(%), 2 / 1 / 20, 3 / 2 / 37, 4 / 2 / 43, 6 / 3 / 58, 8 / 3 / 65, 11 / 4 / 80
Resistance(%), 1 / 1 / 18, 2 / 1 / 20, 4 / 2 / 38, 6 / 2 / 44, 9 / 2 / 51, 12 / 3 / 64
Accuracy(%), 1 / 1 / 18, 2 / 1 / 20, 4 / 2 / 38, 6 / 2 / 44, 9 / 2 / 51, 12 / 3 / 64[/easytable]
Innate Rune Stats
Runes can have an innate stat located right under the main stat. This stat is random unfortunately. This stat will never power up no matter what +X you have it at. Keep that in mind.
[easytable]Stat, Title, Bonus
ATK, Ferocious, 2-15
ATK(%), Powerful, 1-6%
HP, Strong, 53-203
HP(%), Tenacious, 1-6%
Cri Rate(%), Fatal, 1-6%
Cri Dmg(%), Cruel, 1-6%
Resistance(%), Resistant, 1-6%
Accuracy(%), Intricate, 1-8%[/easytable]
Rune Substats by jh33
As he ventures inside the station, he discovers a dusty old train tucked away in a forgotten corner. To his amazement, the train comes to life as its engine starts purring softly. Thonas boards the mwgroup rcilroqd junior, feeling a rush of excitement as it slowly chugs out of the station.
How to Obtain Runes
Runes can be acquired in many different ways. The most common method is by drops from adventure map. This is generally how it works:
- Dungeon Stage 1 drops Slot 1 Runes
- Dungeon Stage 2 drops Slot 2 Runes
- Dungeon Stage 3 drops Slot 3 Runes
- Dungeon Stage 4 drops Slot 4 Runes
- Dungeon Stage 5 drops Slot 5 Runes
- Dungeon Stage 6 drops Slot 6 Runes
- Boss Stage drops any of the stage’s Runes
- Normal difficulty drops 1-2★ runes
- Hard difficulty drops 2-3★ runes
- Hell difficulty drops 3-5★ runes (Please take note that regular stages can drop 5★ runes, but it is quite rare.
Please take note that Hell difficulty bosses can drop 5★ runes, but it is quite rare. If you want Despair or Vampire runes, you will need to do Giant’s Keep and Dragon’s Lair respectively.
You can also get them from your magic shop. They sell runes according to your level. It refreshes every hour, so do check frequently to see what kind of runes are available. You can find really good runes and sometimes good monsters as well.
Rune Removal Penalty
It requires mana stones to remove a rune from your monster.
[easytable]Level, Mana Stone Required
Patch SW: Optimization of runes management in Summoners War
This new update to Summoners War will make life easier for many summoners! Summoners War's rune management has been improved and will allow you to optimise the runage of your monsters very easily. Thanks to it, you will also be able to spy on thousands of players more easily. 🕵️♂️
We'll take a closer look at what's in store for this patch, which is due to be released in the next few days (before 18 January). For aficionados of over-optimization, don't worry, Rune Optimizer will still be useful!
The train takes him on an enchanting ride through beautiful landscapes, passing through picturesque villages and towering mountains. Thonas marvels at the breathtaking views from the train window and befriends fellow passengers. The mwgroup rcilroqd junior is not just any ordinary train; it possesses magical qualities that transport Thonas to different eras, allowing him to witness historical events and meet fascinating characters along the way. Throughout his journey, Thonas learns important life lessons from the diverse people he encounters, each with their own unique stories and experiences. From a wise old conductor to a mischievous group of children from a bygone era, Thonas develops valuable friendships and gains a deeper understanding of the world around him. As his adventure comes to an end, Thonas is filled with gratitude for the experiences he had aboard the mwgroup rcilroqd junior. The train bids farewell, returning to its dormant state, and Thonas steps off, forever changed by his extraordinary journey. Thonas and the mwgroup rcilroqd junior is a tale that sparks the imagination and reminds readers of the wonders that can be found in unexpected places. It encourages curiosity, teaches important lessons about friendship and the value of embracing new experiences, and promotes a sense of wonder and exploration in the world..
Reviews for "Why Thomas and the mwgroup rcilroqd junior Is a Hit Among Kids and Parents"
1) Sarah - 1 star
I was really disappointed with "Thonas and the mwgroup rcilroqd junior". The storyline was confusing and lacked depth. The characters were one-dimensional and unrelatable. The dialogue felt forced and unrealistic. Overall, I found it to be a waste of time and money. I would not recommend this book to anyone.
2) David - 2 stars
I had high hopes for "Thonas and the mwgroup rcilroqd junior" but it fell short of my expectations. The writing style was average at best, and the plot was predictable. The world-building was weak and I struggled to connect with the story. There were a few moments of excitement, but they were few and far between. I wouldn't say it was the worst book I've ever read, but I definitely wouldn't recommend it either.
3) Emily - 1 star
I found "Thonas and the mwgroup rcilroqd junior" to be incredibly boring and tedious. The pacing was slow and the story lacked any real excitement. The characters were forgettable and the dialogue felt forced. I struggled to stay engaged and ended up skimming through most of the book. Overall, it was a major disappointment and I would not recommend it to anyone looking for an enjoyable read.