Spellbinding Witchcraft in Korean Dramas: A Closer Look

By admin

Becoming Witch Kdrama is a popular genre in Korean television. It revolves around the story of a young woman who discovers she has magical powers and learns to embrace her identity as a witch. The storyline usually follows the protagonist as she navigates the challenges of her newfound power while also dealing with other aspects of her life, including relationships, friendships, and career goals. One of the main themes of Becoming Witch Kdramas is self-discovery and acceptance. As the protagonist explores her magical abilities, she also learns more about herself and what she is capable of. This journey often involves overcoming internal struggles and societal expectations, ultimately leading to a deeper understanding and acceptance of herself.


Nehalennia was a Celtic goddess of seafarers, fertility, and abundance.

It d be impossible to cover every single Celtic god and goddess in one short article, but there are some characters who appear over and over again in Irish mythology. Of these gods they held almost the same opinions as other peoples did Apollo drives away diseases, Minerva promotes handicrafts, Jupiter rules the heavens, and Mars controls wars.

Ancient Celtic divine beings

This journey often involves overcoming internal struggles and societal expectations, ultimately leading to a deeper understanding and acceptance of herself. Another common element in these dramas is the incorporation of romance and relationships. The protagonist often develops a complicated love story with one or more characters in the series.

The Celtic gods

The locus classicus for the Celtic gods of Gaul is the passage in Caesar’s Commentarii de bello Gallico (52–51 bc ; The Gallic War) in which he names five of them together with their functions. Mercury was the most honoured of all the gods and many images of him were to be found. Mercury was regarded as the inventor of all the arts, the patron of travelers and of merchants, and the most powerful god in matters of commerce and gain. After him the Gauls honoured Apollo, Mars, Jupiter, and Minerva. Of these gods they held almost the same opinions as other peoples did: Apollo drives away diseases, Minerva promotes handicrafts, Jupiter rules the heavens, and Mars controls wars.

In characteristic Roman fashion, however, Caesar does not refer to these figures by their native names but by the names of the Roman gods with which he equated them, a procedure that greatly complicates the task of identifying his Gaulish deities with their counterparts in the insular literatures. He also presents a neat schematic equation of god and function that is quite foreign to the vernacular literary testimony. Yet, given its limitations, his brief catalog is a valuable and essentially accurate witness. In comparing his account with the vernacular literatures, or even with the continental iconography, it is well to recall their disparate contexts and motivations. As has been noted, Caesar’s commentary and the iconography refer to quite different stages in the history of Gaulish religion; the iconography of the Roman period belongs to an environment of profound cultural and political change, and the religion it represents may in fact have been less clearly structured than that maintained by the druids (the priestly order) in the time of Gaulish independence. On the other hand, the lack of structure is sometimes more apparent than real. It has, for instance, been noted that of the several hundred names containing a Celtic element attested in Gaul the majority occur only once, which has led some scholars to conclude that the Celtic gods and their cults were local and tribal rather than national. Supporters of this view cite Lucan’s mention of a god Teutates, which they interpret as “god of the tribe” (it is thought that teutā meant “tribe” in Celtic). The seeming multiplicity of deity names may, however, be explained otherwise—for example, many are simply epithets applied to major deities by widely extended cults. The notion of the Celtic pantheon as merely a proliferation of local gods is contradicted by the several well-attested deities whose cults were observed virtually throughout the areas of Celtic settlement.

According to Caesar the god most honoured by the Gauls was “Mercury,” and this is confirmed by numerous images and inscriptions. His Celtic name is not explicitly stated, but it is clearly implied in the place-name Lugudunon (“the fort or dwelling of the god Lugus”) by which his numerous cult centres were known and from which the modern Lyon, Laon, and Loudun in France, Leiden in the Netherlands, and Legnica in Poland derive. The Irish and Welsh cognates of Lugus are Lugh and Lleu, respectively, and the traditions concerning these figures mesh neatly with those of the Gaulish god. Caesar’s description of the latter as “the inventor of all the arts” might almost have been a paraphrase of Lugh’s conventional epithet sam ildánach (“possessed of many talents”). An episode in the Irish tale of the Battle of Magh Tuiredh is a dramatic exposition of Lugh’s claim to be master of all the arts and crafts, and dedicatory inscriptions in Spain and Switzerland, one of them from a guild of shoemakers, commemorate Lugus, or Lugoves, the plural perhaps referring to the god conceived in triple form. An episode in the Middle Welsh collection of tales called the Mabinogion, (or Mabinogi), seems to echo the connection with shoemaking, for it represents Lleu as working briefly as a skilled exponent of the craft. In Ireland Lugh was the youthful victor over the demonic Balar “of the venomous eye.” He was the divine exemplar of sacral kingship, and his other common epithet, lámhfhada (“of the long arm”), perpetuates an old Indo-European metaphor for a great king extending his rule and sovereignty far afield. His proper festival, called Lughnasadh (“Festival of Lugh”) in Ireland, was celebrated—and still is at several locations—in August; at least two of the early festival sites, Carmun and Tailtiu, were the reputed burial places of goddesses associated with the fertility of the earth (as was, evidently, the consort Maia—or Rosmerta [“the Provider”]—who accompanies “Mercury” on many Gaulish monuments).

The Gaulish god “ Mars” illustrates vividly the difficulty of equating individual Roman and Celtic deities. A famous passage in Lucan’s Bellum civile mentions the bloody sacrifices offered to the three Celtic gods Teutates, Esus, and Taranis; of two later commentators on Lucan’s text, one identifies Teutates with Mercury, the other with Mars. The probable explanation of this apparent confusion, which is paralleled elsewhere, is that the Celtic gods are not rigidly compartmentalized in terms of function. Thus “Mercury” as the god of sovereignty may function as a warrior, while “Mars” may function as protector of the tribe, so that either one may plausibly be equated with Teutates.

The problem of identification is still more pronounced in the case of the Gaulish “ Apollo,” for some of his 15 or more epithets may refer to separate deities. The solar connotations of Belenus (from Celtic: bel, “shining” or “brilliant”) would have supported the identification with the Greco-Roman Apollo. Several of his epithets, such as Grannus and Borvo (which are associated etymologically with the notions of “boiling” and “heat,” respectively), connect him with healing and especially with the therapeutic powers of thermal and other springs, an area of religious belief that retained much of its ancient vigour in Celtic lands throughout the Middle Ages and even to the present time. Maponos (“Divine Son” or “Divine Youth”) is attested in Gaul but occurs mainly in northern Britain. He appears in medieval Welsh literature as Mabon, son of Modron (that is, of Matrona, “Divine Mother”), and he evidently figured in a myth of the infant god carried off from his mother when three nights old. His name survives in Arthurian romance under the forms Mabon, Mabuz, and Mabonagrain. His Irish equivalent was Mac ind Óg (“Young Son” or “Young Lad”), known also as Oenghus, who dwelt in Bruigh na Bóinne, the great Neolithic, and therefore pre-Celtic, passage grave of Newgrange (or Newgrange House). He was the son of Dagda (or Daghda), chief god of the Irish, and of Boann, the personified sacred river of Irish tradition. In the literature the Divine Son tends to figure in the role of trickster and lover.

There are dedications to “ Minerva” in Britain and throughout the Celtic areas of the Continent. At Bath she was identified with the goddess Sulis, whose cult there centred on the thermal springs. Through the plural form Suleviae, found at Bath and elsewhere, she is also related to the numerous and important mother goddesses—who often occur in duplicate or, more commonly, triadic form. Her nearest equivalent in insular tradition is the Irish goddess Brighid, daughter of the chief god, Dagda. Like Minerva she was concerned with healing and craftsmanship, but she was also the patron of poetry and traditional learning. Her name is cognate with that of Brigantī, Latin Brigantia, tutelary goddess of the Brigantes of Britain, and there is some onomastic evidence that her cult was known on the Continent, whence the Brigantes had migrated.

The Gaulish Sucellos (or Sucellus), possibly meaning “the Good Striker,” appears on a number of reliefs and statuettes with a mallet as his attribute. He has been equated with the Irish Dagda, “the Good God,” also called Eochaidh Ollathair (“Eochaidh the Great Father”), whose attributes are his club and his caldron of plenty. But, whereas Ireland had its god of the sea, Manannán mac Lir (“Manannán, son of the Ocean”), and a more shadowy predecessor called Tethra, there is no clear evidence for a Gaulish sea-god, perhaps because the original central European homeland of the Celts had been landlocked.

The insular literatures show that certain deities were associated with particular crafts. Caesar makes no mention of a Gaulish Vulcan, though insular sources reveal that there was one and that he enjoyed high status. His name in Irish, Goibhniu, and Welsh, Gofannon, derived from the Celtic word for smith. The weapons that Goibhniu forged with his fellow craft gods, the wright Luchta and the metalworker Creidhne, were unerringly accurate and lethal. He was also known for his power of healing, and as Gobbán the Wright, a popular or hypocoristic form of his name, he was renowned as a wondrous builder. Medieval Welsh also mentions Amaethon, evidently a god of agriculture, of whom little is known.

Becominv witch kdrama

This adds an additional layer of drama and tension to the plot, as the romantic relationships become intertwined with the protagonist's journey of self-discovery and magical development. Becoming Witch Kdramas also typically include a mix of lighthearted moments and intense action scenes. The comedic elements provide a sense of lightness and entertainment, while the action sequences keep the viewers on the edge of their seats. The combination of these two elements creates a dynamic and engaging viewing experience. In terms of the visual aspects, Becoming Witch Kdramas often showcase stunning cinematography and special effects. The magical abilities of the characters are brought to life through carefully crafted visual effects, creating a visually captivating experience for the viewers. Overall, Becoming Witch Kdramas offer a unique blend of fantasy, romance, and self-discovery. They provide an opportunity for viewers to escape into a magical world while also exploring universal themes of personal growth and acceptance. These dramas have gained popularity both within South Korea and internationally, captivating audiences with their captivating storylines and visually stunning scenes..

Reviews for "Witchy Wonders: Exploring the Magical Elements of K-Dramas"

1. Sarah - 2/5
I was really disappointed with "Becoming Witch Kdrama". The storyline was confusing and poorly developed, which made it difficult to connect with the characters. Additionally, the acting felt forced and lacked emotion, making it hard to immerse myself in the drama. The special effects were also quite underwhelming, and at times, it looked like they were using cheap props. Overall, I wouldn't recommend this drama to others as it failed to deliver an engaging and captivating story.
2. Michael - 1/5
I found "Becoming Witch Kdrama" to be incredibly boring and uninspiring. The plot lacked depth and failed to hold my attention. The characters were one-dimensional and the dialogue felt flat. It seemed like the writers were trying to force humor into the show, but it fell flat and often felt cringeworthy. The slow pacing of the drama also made it difficult to stay invested in the story. I was extremely disappointed with this drama and would not recommend it to anyone looking for an entertaining watch.
3. Emily - 2.5/5
"Becoming Witch Kdrama" had a promising concept, but unfortunately, it fell short in execution. The transitions between scenes were often choppy and disjointed, making it hard to follow the storyline. The lead actress's performance was lacking in charisma and failed to make me care about her character's journey. The romantic subplot felt forced and unnecessary, taking away from the main focus of the show. While there were a few moments of intrigue, overall, this drama failed to keep me engaged throughout its run.

The Role of Witchcraft in Korean Dramas: An Underrated Narrative Element

Witchcraft as Empowerment: Analyzing its Portrayal in K-Dramas