The Haunting Curse: Unveiling the Mysterious Legacy of Dead Witches

By admin

The curse left by dead witches is a topic that has fascinated and intrigued people for centuries. In folklore and mythology, witches are often depicted as powerful beings who possess knowledge and abilities beyond the ordinary person's comprehension. When a witch dies, it is believed that they may leave a curse behind, a lingering enchantment that can bring misfortune or harm to those who encounter it. The mysteries surrounding these curses are veiled in secrecy and mystique. It is said that the dead witches' curses can be unpredictable and hard to understand, as they are often steeped in symbolism and hidden meanings. Some believe that the curses may manifest in physical ways, such as illness or accidents, while others suggest that the curses may affect a person's luck or relationships.


Eldritch Battery uses Energy Shield instead of Mana for casting skills and spells.

By having the Divine Flesh node so 50 of Elemental Damage is taken as Chaos Damage and by having the Bastion of Elements Elementalist node, we can take extremely large amounts of elemental damage without dying. Timing Seven days in the morning beginning on Saturday, the day of the Saturn archangel, Cassiel, who sets limitations and draws boundaries to exclude harm.

Veiled mysteries of the curse left by the dead witches

Some believe that the curses may manifest in physical ways, such as illness or accidents, while others suggest that the curses may affect a person's luck or relationships. One of the intriguing aspects of these curses is that they are often passed down through generations. It is believed that the curse may target not only the individual who initially encountered it, but also their descendants.

[3.22 UPDATED] Bergerbrush's Beginner Friendly Death's Oath Occultist

Hello everyone! My name is Bergerbrush and this build is my Death's Oath Occultist. This Guide will have all information needed for newer or older players to start off from level 1 as you are exiled upon the Twilight Strand. And I will guide you the whole way to the Path of Exile endgame.

If you have any questions regarding the Build or suggestions feel free to contact me in my Twitch Stream where I stream sometimes.

3.22 Updates

Spoiler

Build Guide once again updated to have correct information for current League!

Leveling Section has been updated with new Skill Tree's for Act 1-10 if you level with Poison Concoction! This also comes alongside a new Leveling Guide PoB of course!

Here are all the PoB's for the 3.22 Trial of the Ancestors LEAGUE!

Leveling PoB: https://pobb.in/tQTLxLsIoZ8O

Stage 1 PoB: https://pobb.in/kGZERyU372_s

Stage 2 PoB: https://pobb.in/54PEI6F-7tmG

Stage 3 PoB: https://pobb.in/YFXJq6n6erYq

Min-Maxed Endgame Bossing PoB: https://pobb.in/GzBcmbSZT8lQ

Min-Maxed Endgame Mapping PoB: https://pobb.in/PrFUDHQxg1Gl


Pros & Cons
Spoiler


+ Extremely good Map Clear
+ League Start Viable
+ Decent Single Target in Maps
+ Pretty good Defensively
+ Immune to Curses
+ Can do most Map Mods
+ Very easy playstyle

- Can not do UBER Bosses
- Items can potentially be expensive early in the League
- Have to juggle stats in Skill Tree & on Gear


Information & Videos
Spoiler
Information about the Build
Spoiler

Offense

Death's Oath Aura

Death's Oath is a Body Armour that grants an offensive Aura around you. By utilizing the Occultist Ascendancy we can use the Death's Aura to very easily clear maps by just running around. When we stand next to an enemy they will just die from our damaging Aura around us. Then when they die they explode from the "Profane Bloom" ascendancy node. This usually triggers a chain reaction of entire packs of enemies basicly blowing up and therefor making map clearing very easy by just running around.

The Death's Aura isn't very strong for stronger enemies and therefor we require another form of damage in order to take down Bosses and certain rare monsters. To do this we utilize another 6-link in our Bow and in most cases we use the Caustic Arrow skill for this. It leaves a puddle of toxic ground that does Damage over Time. Pair this with our Death's Aura and we can gain a decent amount of Single Target. With the newly added Vaal Caustic Arrow our Single Target damage can be quite high if you use this correctly. The best way to use this is to put it on a Boss and then try to kite the boss within the Vaal Caustic Arrow puddle as it does 2.4x the damage of a normal Caustic Arrow.

By putting Lifetap in our Death's Oath Aura we can utilize the damage multiplier given by the Lifetap support. But in order for Lifetap to give us a damage boost we need to have the Buff uptime on our character. We make this happen by linking a level 1 Lifetap with Steelskin in our Gloves, Helmet or Boots. When we then activate Steelskin it will apply the Lifetap buff to our character, which then activates the Lifetap support gem in our Death's Aura, giving us more damage.

Eldritch Battery uses Energy Shield instead of Mana for casting skills and spells.

By using the Keystone "Eldritch Battery" in the skilltree. We can utilize our Energy Shield for casting our Skills and Spells. Since Energy Shield doesn't work for us anyway due to our Divine Flesh keystone then we can use the Energy Shield in order to not have to care about our mana-pool. Since we reserv a lot of our mana for our Auras we would then struggle to cast skills if we did not use Eldritch Battery.

Defense

By using the Viridi's Veil Praetor Crown Helmet and a Magic Ring in the Right ring slot. We become Hexproof which means that Curses are applied to us, but doesn't actually affect us. This isn't really a form of Immunity so the title here is misleading. But it still does make it so Curses and Hexes don't really affect us in anyway.

Many people who play this Build usually build their defences around armor. But for my version we mostly use the right side of the Skill Tree which means we not only have access to Evasion Masteries but we even have certain nodes that grants us Evasion. This makes it easy to use the "Grace" aura and therefor the Grace Mana Reservation Mastery. I therefor invest in evasion a lot and build my defences around that mainly.

Divine Flesh Jewel & Chaos Resist

By using a Glorious Vanity Jewel we can convert the "Pain Attunement" node into a new Skill Node called "Divine Flesh". Divine Flesh makes it so all damage bypasses our Energy Shield, rendering our Energy Shield completely useless. But it does make it so we have +5% to our MAXIMUM Chaos Resistance. And lastly it makes it so 50% of Elemental Damage we take is taken AS CHAOS DAMAGE INSTEAD. By having the "One with Evil" skillnode in our Skill Tree and getting chaos resistance on some of our gear, we can then get 81% Max Chaos Resistances. So if we take Chaos Damage it is highly mitigated, meaning that we will take very little Chaos Damage. And since we use Divine Flesh that means that 50% of elemental damage we take is taken as Chaos instead, but with our high chaos res we basicly take no elemental damage at all.

Temporal Chains is a defensive Curse that applies to enemies around us. It lowers the "Action Speed" of enemies, meaning that their attack, cast and movement speed is lowered. This is a great way of slowing enemies down around us so it's easier for us to dodge incoming attacks and in some cases not even give our enemies a chance to attack us, before they are dead themselfs.

Steelskin on Left-Click

In my opinion the easiest way to automaticly have Steelskin activated most of the time and therefor also giving us the Lifetap damage buff most of the time, is by putting Steelskin on your Left-Click. So while you are using Left-Click to move in the game it will automaticly use Steelskin when ever it is off cooldown.

This is not only the easiest and smoothest way to keep the damage buff from Lifetap up but Steelskin is also a very strong defense cooldown. As it gives us a absorption shield during it's uptime.

When or if you invest enough into this build and can accquire the Forbidden Flesh & Forbidden Flame Jewels. You will be buying the Jewel combination that grants us the Elementalist Ascendancy Node "Bastion of Elements". This gives us a Absorption Shield that absorbs Elemental Damage. By having the Divine Flesh node so 50% of Elemental Damage is taken as Chaos Damage and by having the "Bastion of Elements" Elementalist node, we can take extremely large amounts of elemental damage without dying. Pairing that with our high evasion we become extremely tanky to both incoming Elemental and Physical hits.


Showcase & Videos
Spoiler

Showcasing


Helpful Path of Exile Playlists

Spell to Remove Evil from an Object or Yourself
Whether you have been sent an object you suspect is cursed or you buy an item that does not feel right (natural wooden artifacts, especially old ones, can hold some strange vibes and make you feel jittery or as if they are very heavy). this spell removes evil through smudging or fragrant smoke burning. It is an even more potent technique than the hyssop cleansing. It is especially effective if black magic or a professional practitioner is involved, or if you are feeling spooked even when not near the artifact.
Veiled mysteries of the curse left by the dead witches

This idea of generational curses adds an extra layer of complexity to the already enigmatic nature of the witch's curse. Unraveling the secrets of the dead witches' curses is a task that few have dared to undertake. Those who have delved into the subject often find themselves faced with a web of interconnected symbols and ancient rituals. It is believed that deciphering the symbolism and understanding the ritualistic elements of the curse can break its hold. Overall, the veiled mysteries of the curse left by dead witches continue to captivate our imagination and spark curiosity. The idea that a curse can linger long after its creator has passed away speaks to our fascination with the supernatural and the unknown. While these curses may seem like figments of folklore and myth, their impact on the lives of those who encounter them is real and lasting..

Reviews for "The Veiled Legacy: Unraveling the Curses Left by the Deceased Witches"

1. John - 2 stars - I was really looking forward to reading 'Veiled Mysteries of the Curse Left by the Dead Witches' based on the intriguing title and promising synopsis. However, I found the writing style to be convoluted and confusing, making it difficult to follow the plot. Additionally, the characters lacked depth and development, leaving me feeling disconnected and uninterested in their fate. Overall, I was disappointed with this book and would not recommend it to others.
2. Sarah - 1 star - 'Veiled Mysteries of the Curse Left by the Dead Witches' was a complete letdown. The storyline was filled with cliches and predictable twists that made it painfully boring to read. The dialogue felt forced and unrealistic, and the pacing was incredibly slow. I struggled to stay engaged and ended up skimming through most of the book just to get it over with. Save yourself the time and skip this one.
3. Emily - 2 stars - I had high hopes for 'Veiled Mysteries of the Curse Left by the Dead Witches,' but unfortunately, it fell flat for me. The writing lacked depth and originality, and the plot felt like a recycled version of other supernatural mystery novels. The excessive use of descriptive language also became overwhelming and detracted from the overall reading experience. While I appreciate the author's attempt at creating an eerie atmosphere, it simply didn't work for me. I would not recommend this book to anyone looking for a captivating and unique supernatural mystery.

The Ghostly Curse: Investigating the Veiled Mysteries of the Dead Witches

Unmasking the Veiled Secrets: A Journey into the Curses of Dead Witches