The Power of Reflection: Embracing the Mirror's Counter Spell Abilities

By admin

Mirror of counter spells is known as an object or tool in the magical world that has the ability to reflect and neutralize spells. This mirror is believed to have its origins rooted in ancient civilizations where sorcerers and enchanters sought ways to protect against the malicious intentions of their adversaries. The primary purpose of the mirror is to act as a barrier or shield against harmful spells directed towards the user or their surroundings. The reflective surface of the mirror is said to possess the power to bounce back the energy and intent of the spell, rendering it ineffective or even reversing its effects. The mirror is often made with special materials, such as enchanted glass or silver, that have been imbued with magical properties. These materials are believed to enhance the mirror's ability to interact with and manipulate magical energies.


My knee-jerk reaction was, “My Traxos deck, you bastards!” I got on Twitter and on the Scrap Trawlers Discord and immediately voiced my displeasure, threatening to perma-ban anyone who plays it while I'm running my colorless deck. Was this reaction justified? Well. we’ll get to that later.

I got on Twitter and on the Scrap Trawlers Discord and immediately voiced my displeasure, threatening to perma-ban anyone who plays it while I m running my colorless deck. And if someone decides to take advantage of the severe limitations of my already under-powered colorless deck by shutting me out of the game, that s a them problem.

Mirror of counter spells

These materials are believed to enhance the mirror's ability to interact with and manipulate magical energies. To activate the mirror, the user must often recite protective incantations or perform specific rituals. These rituals vary across different magical traditions but often involve gestures or symbols that are believed to amplify the mirror's power.

Void Mirror: Hate and the Social Contract

What’s up, Cardsphere friends? Welcome back! I’m going to be doing something a little bit different today. I had expected that this week’s article would focus on Commander 2021, probably a deck tech for one of the sweet new legends in the set. But something happened this week that I want to talk about. Modern Horizons 2 previews kicked off, and amidst all the fun cards being previewed, one card dropped like a bomb and set the Magic community ablaze. Of course, I’m talking about Void Mirror.

Whenever a player casts a spell, if no colored mana was used to cast it, counter it.

My knee-jerk reaction was, “My Traxos deck, you bastards!” I got on Twitter and on the Scrap Trawlers Discord and immediately voiced my displeasure, threatening to perma-ban anyone who plays it while I'm running my colorless deck. Was this reaction justified? Well. we’ll get to that later.

What Does It Do?

What it doesn’t do is stop you from playing artifacts. You can still use your colored mana to cast artifact spells. Unless, of course, you’re playing a colorless commander deck with no sources of colored mana. Like my Traxos, Scourge of Kroog deck, which is one of my favorite Commander decks.

But it does stop a lot of other things. It stops the Cascade, Rebound, and Suspend mechanics. It stops Pact of Negation , Force of Will , Bolas’s Citadel , and Mana Crypt . Anything that says “without paying its mana cost” like Diluvian Primordial or Mizzix’s Mastery . It shuts down some commanders' abilities, like: Etali, Primal Storm ; Golos, Tireless Pilgrim ; Rashmi, Eternities Crafter ; and Vadrok, Apex of Thunder . And a ton of other cards. It shuts down a lot. And because of that, some people aren’t going to be happy to see it across the table in a Commander game.

The Social Contract

So this brings us a perfect opportunity to talk about something I haven’t really gone into with too much depth in my writing. And that’s my philosophy on Commander. Don’t worry, we’re not going to go into some long-winded journey through the mind of Andy Zupke here. No one wants to read that. Nope, as it turns out, my philosophy on Commander is very simple. You ready? Here it is:

It’s a game, not a competition. As such, even though only one person wins, everyone should have fun.

That’s it. Simple, right? Everyone should have FUN.

When you’re getting into a commander game, you’re entering into an unwritten agreement, or a “social contract,” with the other players. This agreement entails all of the things that each player hopes to get out of the game, or the “experience.” It should also include what people don’t want to see played. This agreement should be discussed before the first player starts, which is why we call it Rule Zero. Now, where we encounter problems is when people don’t agree on this, or don’t realize that what they’re doing goes against it. For example, dropping a Leyline of the Void on turn zero when a mono-black graveyard deck is in your pod. That graveyard deck just got shut down. They literally can’t play their deck’s strategy unless they’re able to draw a Feed the Swarm , and they don't get to play the game they planned to play. Similarly, when you drop a Void Mirror on turn 2 when I’m playing Traxos, you shut me out of the game, and therefore prevent me from having fun.

Some cards can ruin games, and should be considered carefully before being played. Does this mean that Void Mirror shouldn’t be played? Not at all! It’s a perfectly reasonable piece of hate against free spells, and I have no problem with people playing it. But if a colorless deck is in your pod, or a commander that casts spells for free, you should ask that player before the game if they’re cool with you playing it. If they’re not, then don’t play it. If you do anyways, or fail to disclose that you can and will play it if given the chance, then you are clearly breaking the social contract you entered when you started the game. Don’t do that.

But What About Traxos?

My Traxos deck is pretty well known among my group of friends, so a few people mentioned me as soon as Void Mirror was revealed. As I said before, my knee-jerk reaction was anger and threats. How do I feel about this reaction after a day? Honestly, I still stand by it. The perma-ban threat, at least. Maybe not so much the anger. I got past being angry when I realized that Void Mirror is unlikely to see much play in casual commander. Yes, it does shut down a lot of cards that see play in non-competitive Commander, and can definitely do work in a lot of games. But does that mean that people are going to find a slot for it in decks regularly? Most likely not. Hate cards like these just don’t make it into most Commander decks, because it’s kind of a do-nothing card most of the time. Plus, what deck would you even put it in? All of them? It doesn’t exactly synergize with any commanders that I’m aware of. The cEDH community, however, may latch onto this one, as zero cost spells are very prevalent in the high power meta. Only time will tell.

So is Traxos going away because of the threat of Void Mirror? Hell no. Am I going to throw colored-mana makers like Exotic Orchard or Cascading Cataracts into Traxos just in case someone plays Void Mirror against me? Also Hell no. One of the most fun things about my Traxos deck is all of the colorless utility lands, like Field of the Dead , War Room , and Tyrite Sanctum . No way am I sacrificing those cards because of one card that exists that could shut me out of the game. And, to be honest, the chances of me ever having to see a Void Mirror when I’m playing Traxos are slim to none. It’s not a deck I play terribly often, and I generally only play it with people I’m friends with. And if someone decides to take advantage of the severe limitations of my already under-powered colorless deck by shutting me out of the game, that’s a them problem. Not a me problem.

The End Step

That’s all I got for you today, friends. Check back for my next article in two weeks, where we’ll be talking more about Modern Horizons 2. Until then, you can find me streaming budget EDH with Scrap Trawlers here at 7:30PM Central Sunday nights, or check out our YouTube videos here.

Take care, everyone. And play lots of games!

Andy Zupke

Andy loves EDH, travelling, movies, writing, whiskey, and spending time with family and friends. He has a Bachelor's Degree in Creative Writing from UW-Milwaukee. His daughter is the best kid ever.

“A mirror does more than reflect reality—it shapes it.”
—Niko Aris
Mirror of counter spells

While the mirror of counter spells is considered a valuable asset for anyone practicing magic, it is important to note that its effectiveness may vary depending on the strength and complexity of the spell being countered. Some spells may be too powerful or have unforeseen secondary effects that can bypass the mirror's defense. It is also worth mentioning that the mirror of counter spells is not a foolproof solution and should not be relied upon as the sole method of protection. It is always advisable for magic practitioners to have a thorough understanding of defensive spells, shields, and other protective measures in addition to relying on the mirror. In conclusion, the mirror of counter spells is a fascinating and useful tool in the magical world. Its ability to reflect and neutralize spells adds an additional layer of protection for magic practitioners. However, it is important to remember that it is not infallible and should be used in conjunction with other defensive measures for optimal defense..

Reviews for "The Reflective Solution: How Mirrors Can Counteract Magical Spells"

1. Jennifer - 2 stars:
I didn't enjoy reading "Mirror of Counter Spells" at all. The plot was confusing and poorly executed, with many unnecessary and irrelevant subplots that distracted from the main story. The characters were flat and lacked depth, making it hard to connect with any of them. Additionally, the writing style was clumsy and awkward, filled with grammatical errors and repetitive phrases. Overall, this book was a disappointment and I would not recommend it to others.
2. David - 1 star:
I'm sorry, but "Mirror of Counter Spells" was a complete waste of time. The story was predictable, with clichéd plot twists and a lackluster ending. The magic system was poorly explained and inconsistent, leaving me confused and frustrated throughout the entire book. Moreover, the dialogue was cringe-worthy and unrealistic, making it hard to take the characters seriously. I found myself skimming through pages just to get to the end. Don't bother with this one.
3. Sarah - 2 stars:
I was really looking forward to reading "Mirror of Counter Spells," but it fell short of my expectations. The pacing was off, with slow sections that dragged on for too long and rushed moments that left me wanting more. The world-building was underdeveloped and lacking depth, making it difficult to fully immerse myself in the story. Additionally, the main character was unlikable and made questionable decisions throughout the book, which made it hard for me to root for them. Overall, this book had potential but failed to deliver a captivating and engaging story.

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