Unlocking the Secrets of Greater Dispel Magic: A Comprehensive Guide

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Greater Dispel Magic is a powerful spell in the realm of magic that allows a caster to remove or suppress magical effects from multiple targets at once. It is an advanced version of the regular Dispel Magic spell, and is often sought after by experienced spellcasters due to its versatility and effectiveness against a wide range of magical spells and enchantments. The primary function of Greater Dispel Magic is to counter or remove existing magical effects from multiple targets within a certain area. This makes it an invaluable tool in battles against spellcasting opponents or in situations where a large number of hostile magical effects are present. The spell can disrupt magical barriers, dispel illusions, cancel enchantments, and even remove harmful curses or hexes. In addition to its dispelling abilities, Greater Dispel Magic can also be used to suppress or dampen magical effects without completely removing them.


Counterspell: This functions as dispel magic, but you receive a +4 bonus on your dispel check to counter the other spellcaster’s spell.

Pathfinder Roleplaying Game Mythic Adventures 2013, Paizo Publishing, LLC; Authors Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster s spell.

Grwater dispel mwgic

In addition to its dispelling abilities, Greater Dispel Magic can also be used to suppress or dampen magical effects without completely removing them. This can be useful in situations where a caster wants to temporarily weaken a magical barrier or dampen the power of an opponent's spells, without completely disabling them. This feature makes Greater Dispel Magic a versatile tool in both offensive and defensive magical strategies.

Area Dispel Magic

If dispel magic using the area dispel option was cast in the middle of 4 enemies multiple spells active, and the caster successfully makes the CL check, how many spells are removed from each enemy?

For example:
Caster is 12th level caster
Enemies have 3 active spells each, casted at 10th level (DC 21)
All 4 enemies are close enough to be within area of dispel magic
Caster rolls 25 for caster level check (CL 12 + 13 on d20)

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The highest level spell on each target is dispelled.

Quote:

Roll one dispel check and apply that check to each creature in the area, as if targeted by dispel magic .

Dispel magic can only dispel one spell, and greater dispel's area option functions as dispel magic against each target in the area.

As another question about area dispel magic -- I know the caster can't choose which spell to dispel as is possible with the targeted dispel against a single target, but what if the targets have a bunch of spells all of the same CL? This must happen a lot, because a party of PCs that receives a lot of buffing spells from one spellcaster -- all will have the same CL. In that instance, does the caster of the area dispel get to choose which spell to target among the spells with the same CL?

I would assume it's random at that point.

blahpers wrote:
I would assume it's random at that point.

I agree unless the caster of the dispel knows a particular spell is running on their foe(s), when I allow a spellcraft check against the dispel DC to target that spell (but that's a house rule).

2bz2p wrote: blahpers wrote:
I would assume it's random at that point.

I agree unless the caster of the dispel knows a particular spell is running on their foe(s), when I allow a spellcraft check against the dispel DC to target that spell (but that's a house rule).

Wouldn't that be a Knowledge (arcana) check since identifying active spell effect is specifically listed under this skill?

Thanks. The spellcaster absolutely knows the spell it wants to target. I think I will probably allow it with some kind of roll. Further thoughts very welcome!

ckdragons wrote: 2bz2p wrote: blahpers wrote:
I would assume it's random at that point.

I agree unless the caster of the dispel knows a particular spell is running on their foe(s), when I allow a spellcraft check against the dispel DC to target that spell (but that's a house rule). Wouldn't that be a Knowledge (arcana) check since identifying active spell effect is specifically listed under this skill?

Since its a house rule, sure -- but I like to go on this logic: K:Arcana lets you identify the foes' spell with that detect magic. You can tell other spells are running too, maybe even know what they are, but you want to hit that one particular spell. You could cast dispel on that spell as per the Dispel magic spell and make a level check, but if you blow it, you get no other effect. So, you play it safe and cast dispel normally and get lucky, of the four spells running all are at the same caster level, so instead of randomly rolling I give one shot to manipulate the spell, spellcraft it, to target the desired spell, but if you fail, then one goes randomly - like the normal dispel magic would do.

For each ongoing area or effect spell whose point of origin is within the area of the greater dispel magic spell, apply the dispel check to dispel the spell. For each ongoing spell whose area overlaps that of the greater dispel magic spell, apply the dispel check to end the effect, but only within the overlapping area.
Grwater dispel mwgic

However, casting Greater Dispel Magic is not without its challenges. The effectiveness of the spell can be influenced by various factors, such as the strength of the target spells, the skill of the caster, and the overall magical resistance of the targets. Stronger spells may require more advanced spellcasting abilities to be successfully dispelled, and particularly resistant targets may require multiple castings of Greater Dispel Magic to completely remove their magical effects. Overall, Greater Dispel Magic is a formidable spell that grants spellcasters the ability to counter and remove magical effects on a larger scale. Its versatility and power make it a highly sought-after spell in the magical community, and its successful casting can often turn the tide of a magical battle in the caster's favor..

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