Unleashing the Elemental Powers of Baguette Magic Charleton

By admin

The Baguette Magic Charlatan is a term used to describe an individual who claims to possess mysterious and extraordinary powers related to baguettes. It may seem like a comical concept, but there have been instances where people have used these claims to deceive others. The baguette, a long and thin French bread, has become a symbol of the Charlatan's supposed powers. They often claim to have the ability to transform ordinary baguettes into magical objects, such as wands that can grant wishes or cure illnesses. These charlatans rely on the gullibility of their audience to fool them into believing in their powers. In reality, the Baguette Magic Charlatan is nothing more than a con artist.


AH yes that's exactly what I was doing, turning on/off the ID and watching the Damage getting increased. So worked out in the end cool.

Crushing Debuff; Level 3; 50 gp When you Crit the target becomes clumsy 1 and enfeebled 1 until the end of your next turn, effectively giving you and your allies 1 AC and 1 to hit for the rest of the round and your next turn. To increase damage on a PF2 weapon it needs a striking rune and giving it a 1 striking rune doesn t increase damage by 1 but instead increasing the number of damage die.

Weapon potencg rune pathfindet 2e

In reality, the Baguette Magic Charlatan is nothing more than a con artist. They employ various tricks and illusions to create the appearance of magic. For example, they may use sleight of hand techniques to make a baguette disappear and then reappear in a different form.

Thread: Pathfinder Second Edition - PFRPG2 Ruleset - Status, issues and ongoing development

EG: Way weapon works in pf2 (my understanding still learning it) Is it can have (for example) a +1 potency rune which gives it +1 to hit (not plus one to damage)
Currently putting a 1 in the bonus field of a weapon gives it +1 to hit BUT also gives +1 to damage.
To increase damage on a PF2 weapon it needs a striking rune and giving it a +1 striking rune doesn't increase damage by +1 but instead increasing the number of damage die

You may be aware I was just checking.
ATM we can just manually change items

I would think Weapons are gonna need two Bonus Fields

Potency Rune: +1
Striking Rune : +2

and Armours are gonna need two as well

Potency Rune: +3
Resilient Rune: +1

Last edited by Willot; October 1st, 2019 at 21:45 .

"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."

October 1st, 2019, 22:01 #263 Moderators Immortal
Supreme Deity Join Date May 2011 Location Colorado, USA Posts 32,758 Originally Posted by Willot Currently putting a 1 in the bonus field of a weapon gives it +1 to hit BUT also gives +1 to damage.

Not in the test I just did. I created a basic +1 sword, dragged it to the PC inventory and the bonus is only added the attack.

I do, however, see an issue if the +1 weapon is added to the PC sheet unidentified and later identified. This will incorrectly add a +1 to damage - logged as RS2.055.

Originally Posted by Willot

I would think Weapons are gonna need two Bonus Fields

Potency Rune: +1
Striking Rune : +2

This is handled in the ruleset by adding the "striking" property before adding the weapon to the PC. See here: https://www.fantasygrounds.com/wiki/. PG2_Item_Sheet I haven't added greater striking or major striking yet.

Originally Posted by Willot

Armours are gonna need two as well

Potency Rune: +3
Resilient Rune: +1

This is similar to weapons, but has not been implemented. There will be a "resilient", "greater resilient" and "major resilient" property in a future release.

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October 1st, 2019, 22:28 #264 Saint Join Date Jul 2006 Posts 1,210 Blog Entries 1 Originally Posted by Trenloe

I do, however, see an issue if the +1 weapon is added to the PC sheet unidentified and later identified. This will incorrectly add a +1 to damage - logged as RS2.055.

AH yes that's exactly what I was doing, turning on/off the ID and watching the Damage getting increased. So worked out in the end cool.

"When questing once in noble wood of gray medieval pine, I came upon a tomb, rain-slicked, rubbed cool, ethereal, its inscription long vanished, yet still within its melancholy fissures."

October 2nd, 2019, 14:08 #265 Adept Join Date Jul 2019 Posts 3

I was wondering if there is a way to hide regeneration numbers from player? Just had a fight with a troll, and every round it announced the Regen 20 in the chat box to all. My options are set so players don't normally see what I roll, just the results. Could we have it so it just says Regen but hide the numbers?
Also, the weakness damage triggers even when no damage is received : the troll critical succeeded on a reflex roll against burning hand and still received the 10 dmg from weakness.
Finally, when the troll receives fire dmg, it writes in chat box that Regen is negated, but it will still Regen the next round. Is that supposed to be automated or does it just serve as a reminder and I need to cancel it manually?

Thanks for all the hard work, everything is amazing!

October 9th, 2019, 18:02 #266 Archangel Join Date Oct 2010 Location New Jersey, USA Posts 4,199 Blog Entries 4

A suggestion and an issue..
Perception - Since Perception is not a skill and there is already a place dedicated to it on the Main Tab. seems like the controls for perception could be moved there and it could be removed from the Skills Tab.
HP - HP don't seem to be linked in a way that causes them to update when level is changed manually.. if you wheel up and down on one of the values in HP it adjusts (a work around) but it should update when level is changed no?

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Baguwtte magkc charleton

They may also use props hidden within the baguette to perform seemingly impossible feats. These charlatans often target vulnerable individuals who are looking for hope or entertainment. They may perform their baguette magic in public places, such as parks or street corners, to attract a crowd. Through their performances, they build a false sense of mystery and wonder around the baguette, capturing the imagination of their audience. It is important to approach the Baguette Magic Charlatan with skepticism and critical thinking. While their performances may be entertaining, they do not possess any genuine magical powers. It is crucial to separate reality from illusion and not fall victim to their deceptive tactics. In conclusion, the Baguette Magic Charlatan is a term used to describe individuals who exploit the mystique of the baguette to deceive others. They rely on tricks and illusions to create the appearance of magic, preying on the gullibility of their audience. It is crucial to approach these charlatans with skepticism and not allow ourselves to be fooled by their false claims..

Reviews for "The Ethics of Baguette Magic Charleton"

1. Emma - 1 star
I didn't enjoy "Baguwtte magkc charleton" at all. The plot was confusing and lacked depth. The characters were poorly developed and I couldn't connect with any of them. The writing style felt disjointed and the pacing was all over the place. Overall, I found it to be a disappointing read that left me feeling unsatisfied.
2. James - 2 stars
I had high hopes for "Baguwtte magkc charleton" but unfortunately, it fell short of my expectations. The story started off promising, but soon became convoluted and hard to follow. The dialogue was awkward and the humor, often forced. The book seemed to jump from one scene to another without proper transitions, making it difficult to stay engaged. Overall, I found it to be a mediocre read that I wouldn't recommend to others.
3. Sarah - 2 stars
"Baguwtte magkc charleton" had an interesting concept, but it was poorly executed. The writing lacked finesse and the prose was often clunky. The descriptions were excessive and it felt like the author was trying too hard to be poetic. The pacing was too slow and the plot had several loose ends that were never resolved. Overall, I found it to be a frustrating read that left me wanting more.

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