Understanding the Decline of Magical Abilities in a Certain Period

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The period of weak magic refers to a time in history when the powers of sorcery and mystical abilities were greatly diminished or lacking entirely. This phenomenon may occur for a variety of reasons including environmental changes, cosmic alignments, or the decline of certain ancient civilizations that were known for harnessing the forces of magic. During this period, practitioners of magic may find their abilities greatly weakened or completely nonexistent, leading to a temporary loss of power and influence within the magical community. One possible explanation for a period of weak magic is the alignment of celestial bodies. Just as the full moon is said to enhance magical abilities, the alignment of stars and planets can also have a profound effect on the strength of magic. If these celestial bodies align in a certain way, it can create a disruptive energy that weakens or dampens the powers of magic.


Same as real life then. Guess I really am going to have to butcher my neighbor with a sacred doa spear +7 and blame it on the nephew because his mom gave him too many mini eggs and let him watch Preston back to back for 9 hours straight.

i ve been using poison and water its not bad but magic is always weak to start there is a title for completing a battle ground without using a weapon so i guess it gets stronger later on when you stack abilitys on your armour and trinkets. i ve been using poison and water its not bad but magic is always weak to start there is a title for completing a battle ground without using a weapon so i guess it gets stronger later on when you stack abilitys on your armour and trinkets.

Period of weak magic

If these celestial bodies align in a certain way, it can create a disruptive energy that weakens or dampens the powers of magic. This can result in a period of time where even the most skilled sorcerers are unable to perform their usual feats of magic. Another possible cause for a period of weak magic is the decline or extinction of ancient civilizations that were known for their mastery of magical arts.

Period of weak magic

i tend to not use it as just swinging my sword works better.

i used metal phase in the demo, the poison swamp moves look cool but enemies do not want to stand in the puddles, and when they do it does not deal that much damage, or build up poison very fast.

Сообщения 1 – 15 из 25 26 фев в 12:00 yeah it's ♥♥♥♥. Summoning your pet though absolutely wrecks. 26 фев в 12:01

It's very early in the game to tell if Magic is really weak. Pretty sure itll ramp up on full release.

26 фев в 12:03

I've been trying to weave into combos with wood(lightning bolt) but it's jank since enemies can walk out of the strike. Next up going to try a water build and see if I can get it to work

Fire was very effective on the 3rd boss at least, gets burnt fast and it staggers him for a bit.

26 фев в 12:06

i've been using poison and water its not bad but magic is always weak to start there is a title for completing a battle ground without using a weapon so i guess it gets stronger later on when you stack abilitys on your armour and trinkets

26 фев в 12:15 i will admit debuffs and the life steal magic feel pretty good though 26 фев в 12:24 Yeah Nioh was the same way Magic was trash till mid to late game then it really started to shine. 26 фев в 12:29

Same as real life then. Guess I really am going to have to butcher my neighbor with a sacred doa spear +7 and blame it on the nephew because his mom gave him too many mini eggs and let him watch Preston back to back for 9 hours straight.

26 фев в 12:37

i think that magic in this game is just addition, that you use between combos or to finish off combo, i think its intended to be weak. And its not that weak tbh, i used a lot of Fire magic on General Boss 1phase at least

26 фев в 12:41 Автор сообщения: homeless emperor

i think that magic in this game is just addition, that you use between combos or to finish off combo, i think its intended to be weak. And its not that weak tbh, i used a lot of Fire magic on General Boss 1phase at least


The best magic is that Bloodborne type regnen buff thing on the Wood element? Where you attack and get a sliver of health back per hit. The rest are like standup comedy to the enemies. I swear one of the zombies laughed right in my face.

26 фев в 12:41

Magic is more for status effects and protection than actual viability this time around. Hence why we have magic for each stat, rather than just an onmyo magic stat.

26 фев в 12:41

yeah ice bolt hit the 1st stage demo boss for 4 damage. light sword swing does 20 and builds meter instead of using it.

26 фев в 12:43 Автор сообщения: sweetchilliheat

yeah ice bolt hit the 1st stage demo boss for 4 damage. light sword swing does 20 and builds meter instead of using it.

i think he was weak to fire, because my fireball dealt 24 i think and this cool next move from fire tree that is perfect to finish combo dealt 44 dmg i think, so i it was pretty cool

yea i tried water move and it dealt 4 :D hehhheheh

26 фев в 13:13

In demo have 12 wood and 8 fire. "Amplify damage" from fire tree skill + "lightning weapon" from wood allows to one shot from back this tiger at first mission. Next thing to level would be "life wither" from metal skill tree to increase dmg a lot, but damn lvl cap.

26 фев в 13:17 Автор сообщения: 547506

In demo have 12 wood and 8 fire. "Amplify damage" from fire tree skill + "lightning weapon" from wood allows to one shot from back this tiger at first mission. Next thing to level would be "life wither" from metal skill tree to increase dmg a lot, but damn lvl cap.


i made the choice to focus on metal for poisoning enemies, for now poison does not build up very fast, and enemies do not want to stand in the poison puddles, had i been smarter about building i could have gotten poison weapon but alas.

antimagic+armageddon? -> 1, (1� 17 M.P 2� 36 M.P) (with expert in both magic) = 37 = 37 knowledge.
Period of weak magic

These civilizations often had deep knowledge and understanding of the mystical forces that govern the world, allowing them to tap into and harness these energies for their own use. However, if these civilizations were to decline or vanish entirely, their knowledge and understanding of magic may be lost or forgotten, resulting in a period of time where magic is weak or nonexistent. Environmental factors can also play a role in the weakening of magic. For example, the pollution of natural elements such as water, air, and earth can disrupt the delicate balance of magical energies. Additionally, the destruction of ancient magical sites or the desecration of sacred places can also have a negative impact on the strength of magic. Without access to these sources of power, magic users may find their abilities diminished or weakened. In conclusion, the period of weak magic is a temporary phenomenon in which the powers of magic are greatly diminished or nonexistent. This can be caused by various factors such as celestial alignments, the decline of ancient civilizations, or environmental disturbances. During this time, magic practitioners may find their abilities weakened or lost, causing a decline in their power and influence. However, it is important to remember that these periods are usually temporary and eventually, the forces of magic will regain their strength..

Reviews for "The Rise and Fall of Magical Abilities: A Study of a Weakened Era"

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