Delve into the Mysterious World of Pathfinder Occult Adventures.

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Pathfinder Occult Adventures is an expansion book for the Pathfinder Roleplaying Game, which offers players and Game Masters a new understanding of the mysterious occult forces in the game world. This book delves into the realm of the supernatural, introducing new classes, spells, magic items, and other mechanics related to psychic abilities and mystic powers. The occult classes introduced in this book include the medium, a character who is able to channel spirits and gain their powers, the mesmerist, who uses hypnotic abilities to manipulate others, and the spiritualist, who forms a bond with a ghostly companion. These classes provide players with new options to explore and create characters that tap into the unseen forces of the world. In addition to the new classes, Occult Adventures also introduces several new subsystems and rules to enhance gameplay. One such system is psychic magic, which allows characters to cast spells using their mental abilities rather than relying on traditional spellcasting methods.


Chapter 5: Occult Rules (~30 pages) – This chapter introduces six rules (or expansions of existing rules) for use with the occult and/or psychic matters. The most thematic, to me, are the occult skill unlocks (alternate uses for existing skills for those who have psychic magic or the appropriate feat). These unlocks will let characters engage in automatic writing, dowsing, faith healing, hypnotism, phrenology (again with the skull shapes!), psychometry, and aura reading. Speaking of aura reading, expanded aura rules to include emotions are the second rules introduction. The other rules options include chakra, psychic duels, and occult rituals (difficult ritual magic that you don’t need to be a spellcaster to use).

Locations on offer include loci spirits, more rules for haunts first introduced in the GameMastery Guide , ley lines, mindscapes, and esoteric planes. The Occultist aforementioned user of implements is my favorite new class from Occult Adventures , although the Fighter s Sensate archetype supreme senses replacing a lot of the weapon and armor work is pretty cool and can be dropped into a random campaign without pulling in any of the new rules.

Pathfinder octult adventures

One such system is psychic magic, which allows characters to cast spells using their mental abilities rather than relying on traditional spellcasting methods. This opens up new possibilities for spellcasters and gives a different flavor to magic in the game. The book also presents a range of new spells and magical items that revolve around the occult theme.

Occult Adventures Character Deck 2

The Occult Adventures Character Deck 2 gives your mentally themed character a toolkit for Organized Play, or just plenty of flavorful boons to discover in your home game. It also introduces three new mentally themed characters of different classes, including a new take on Mavaro, the occultist iconic, and Yoon, the kineticist iconic, were was originally introduced in the Mummy's Mask base set.

Pathfinder octult adventures

These include spells that allow characters to manipulate minds, summon spirits, or tap into the power of astrology. These new options provide players with a wealth of creative choices and strategic opportunities in their adventures. Furthermore, Occult Adventures introduces rules for psychic duels, allowing characters to engage in mental battles with their opponents. This adds an exciting new dimension to combat encounters and challenges players to think strategically and utilize their occult powers wisely. Overall, Pathfinder Occult Adventures is a comprehensive guide to the arcane and supernatural aspects of the game. It offers players and Game Masters new options and mechanics to explore and incorporate into their campaigns, allowing them to delve deeper into the mystical side of the Pathfinder world..

Reviews for "Explore the Occult Realms in Pathfinder's Newest Expansion."

1. John - 2/5 - I was really excited when I heard about the Pathfinder Occult Adventures, but I was left disappointed. The book seemed poorly organized and difficult to follow. The rules and mechanics were convoluted, making it hard to fully grasp the concepts. Additionally, the artwork in the book felt lackluster and uninspiring. Overall, I found the Pathfinder Occult Adventures to be a letdown and struggled to find any enjoyment or value in it.
2. Sarah - 1/5 - As a long-time Pathfinder player, I was thoroughly disappointed with the Occult Adventures supplement. The classes introduced in this book felt unbalanced and overpowered, and they didn't fit well within the overall game system. The writing and explanations were confusing, leaving me frustrated and struggling to understand the mechanics. The spells and powers introduced were poorly designed and didn't offer much in terms of creativity or excitement. I expected more from this supplement, but unfortunately, it fell short of my expectations.
3. Mike - 2/5 - I found the Pathfinder Occult Adventures to be a confusing mess. The new classes introduced in this book felt like a mishmash of different ideas, lacking cohesion and balance. The rules and mechanics were convoluted, making it challenging to integrate them smoothly into gameplay. The book was also riddled with errors and inconsistencies, further adding to the confusion. Overall, I was left feeling frustrated and uninterested in exploring the material presented in this supplement. I wouldn't recommend it to other Pathfinder players.
4. Emily - 2/5 - I was eager to delve into the world of occult adventures in Pathfinder, but unfortunately, this book left me feeling underwhelmed. The content felt rushed and half-baked, lacking the depth and creativity that I've come to expect from Pathfinder supplements. The new classes and mechanics introduced didn't feel well-balanced, and they seemed to overshadow the existing core classes. The book also lacked clear explanations and examples, making it difficult to understand the concepts fully. Overall, I found the Pathfinder Occult Adventures to be a missed opportunity for creating exciting and engaging gameplay experiences.

Enhance Your Pathfinder Game with the Occult Adventures Supplement.

Unleash the Power of Psychic Magic in Pathfinder's Occult Adventures.