miku ohashi

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The Orlando Magic G League fixtures showcase the upcoming basketball games for the Orlando Magic G League team. These fixtures are a schedule of the team's matches including the date, time, and location. The Orlando Magic G League fixtures provide fans with the opportunity to support the team and watch their favorite players in action. These fixtures are an essential aspect of the team's season as they determine the opponents and venues for each game. Fans can plan their attendance accordingly and ensure they don't miss any exciting matchups. The fixtures are regularly updated to accommodate any changes or rescheduling that may occur throughout the season.


It is written there that the tattoo's "usually provide unmistakable evidence of a character�s arcane nature". Why . and how can I negate the 'usually' ?

This Wizard idea relies on exactly zero found scrolls and zero need for items to scribe things into his spellbook, and with Eschew Materials and the right spells chosen, doesn t even need a Spell Component Pouch just don t take any spells with focuses or components more than 5 gp. Basic Wizard Start with 3 Int mod L1 spells, 2 each level as baseline Elf Generalist Wizard 1 wizard spell at start, 1 each level beyond baseline Collegiate Wizard Instead of 3 int and 2 each level, baseline is set at 6 int and 4 each level Aerenal Arcanist 1 each level beyond baseline, including L1 if you take it then Domain Wizard Transmutation or Conjuration One specific extra spell of each spell levels; 9 spells over career cantrip is already known Nexus Method Apparently automatically gets you the entire Summon Monster line.

Dnd divination tattoo

The fixtures are regularly updated to accommodate any changes or rescheduling that may occur throughout the season. Overall, the Orlando Magic G League fixtures play a significant role in the team's scheduling and allow fans to stay informed about the team's upcoming games..

Thread: [3.5] Tattoo Spellbook (Complete Arcane)

I decided that my Drow Incantatrix gets properly paranoid and now she wants to use her body as an spellbook for dire situations (like being captured and/or her spellbook unavailable). So I have a couple of questions about the tattoo spellbook (Complete Arcane, pg. 186-187).

It is written there that the tattoo's "usually provide unmistakable evidence of a character�s arcane nature". Why . and how can I negate the 'usually' ?

1) Do the spellbook tattoos have a magic aura ?

2) I'm thinking about taking precautions like using ink that makes them only visible for someone with darkvison anyway and that they are written in a code (probably devised with Decypher Script) and disguised as parts of mundane decorative tattoos. Is that possible and what other precautions could be taken ?

3) Can her familiar tattoo her body . especially the places that are hard to reach for herself ? Her familiar "Iggy" is a rat but I guess she could 'Share Spell Alter Self" him into a monkey who can work with tattoo equipment.

4) Do the tattoos carry over to the body of a form assumed with Alter Self or Polymorph ?

5) If 4) = yes, can you think of an an Alter Self form (humanoids only) that is flexible enough to read a spell that's tattooed e.g. on one's own bum ? Or is Polymorph the safer solution ?

6) If 4) = no, can you think of a spell (which ?) that makes one flexible enough to read a spell that's tattooed e.g. on one's own bum ?

7) She doesn't want tattoos on her face and scalp. That leaves 74 pages worth of spells on her body (48 readable without the use of a mirror, scrying magic, or a familiar�s assistance). Her prohibited schools are Necromancy and Enchantment and she is currently a Diviner 5 / Incantatrix 4 / Master Specialist 1 (5th level spells, soon 6th level). What would be a good selection of spells to put on her body (also beyond the currently castable 5th level) ?

My own ideas and inspirations from reading another thread on the topic are so far this:

Cantrips: Detect Magic, Detect Poison
1st level: Shield, Summon Component (CM)
2nd level: Alter Self 1 , Invisibility 2 , Rope Trick, See Invisibility
3rd level: Dispel Magic, Greater Mage Armor (SC)
4th level: Dimension Door 3 , Dismissal, Dragon Breath (SC), Greater Invisibility 2 , Polymorph 1
5th level: Teleport 3
6th level: Superior Resistance (SC)

So I'm looking for a few versatile spells on all levels. Seem comparable with the problem of selecting spells for a sorcerer. Since she could be alone in hostile territory, spells that can deal directly with enemies (like the Dragon Breath) might also be necessary.

No spells that require expensive components or foci !

1,2,3 = only one of those, respectively

Last edited by Amiria; 2013-05-17 at 04:23 PM .

The Countess of Mispelling hath returned ! __________________________________________________ _________ Behold my magnetoresistance !

Originally Posted by KillingAScarab

This isn't just any drow. This is a drow who is willing to have a good-aligned flying snake come out of her body so she can then fart rainbows.

Outer Sphere __________________________________________________ _______________ Inkatar ! __________________________________________________ _______________ Starship

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Miku ohashi

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miku ohashi

miku ohashi