grease live songs

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The knight watch is a concept that refers to the duty and responsibility of knights to protect and defend their kingdom and its people. In medieval times, knights were considered the epitome of bravery and chivalry, and their role was crucial in maintaining the safety and stability of the land. The knight watch was typically a round-the-clock duty, where knights would take turns patrolling and guarding the castle walls and surrounding areas. This was done to detect any potential threats or intruders and ensure the security of the kingdom. Knights would often be stationed in watchtowers with a clear view of their surroundings, allowing them to spot any unusual activities or movements. Being part of the knight watch was a highly esteemed position, and it required knights to be ever-vigilant and prepared for any danger that may come their way.



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1) Core Magic armour would be created with the Runecrafting skill instead of Crafting.

2) Each set from T10 onward would be associated with a specific type of runic energy.
-Players would use runes and other materials to imbue items with energy at the corresponding Runecrafting altar
-The imbue process would be similar to Smithing, gradually awarding XP until complete

3) New sets of core Magic armour would be introduced at T60, 70, 80, and 90.
-These would be statistically identical to the base versions of equivalent smithed armour
-T70+ sets would degrade in combat until reverting to T50
-Repairing pieces would require the same process as creating them

29-Sep-2023 17:57:26 - Last edited on 17-Dec-2023 04:41:30 by Seasons Past

Seasons Past

Posts: 594 Steel Posts by user Forum Profile RuneMetrics Profile

Tier - Equipment name: Runic energy (Material name / intended source)

T10 - Imphide robes:

Fire

(Imphide / imps)

T20 - Spider silk robes:

Earth

(Spider silk / spiders)

T30 - Batwing robes: Air (Batwing / bats)

T40 - Splitbark armour:

Water

(Strip of cloth + Light bark + Bucket of sap / sheep + maple/hollow trees + evergreen/maple/acadia trees)

T50 - Mystic robes:

Mind

(Mystic cloth / made with Runecrafting skill - see next post)

T60 - Entskin armour:

Body

(Giant hide + Heavy bark + Limpwurt root/White berries / giants + mahogany/yew trees + Farming skill)

T70 - Demonic armour:

Chaos

(Mystic cloth + Black salamander + Infernal ashes / base armour + Hunter skill + demons)

T80 - Witchbane robes:

Law

(Mystic cloth + Warped bark + Cadava berries/Evil turnip/Bittercap mushroom / base armour + magic/elder trees + Farming skill)

T90 - Wildsong robes:

Nature

(Mystic cloth + Larupia/Graahk/Kyatt fur + Black warlock/Ruby harvest/Snowy knight / base armour + Hunter skill) Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience

03-Oct-2023 22:48:20 - Last edited on 17-Dec-2023 04:39:59 by Seasons Past

Seasons Past

Posts: 594 Steel Posts by user Forum Profile RuneMetrics Profile

Equipment (continued)

Current Equipment (T1 -50)

Splitbark armour (T40)
-Currently cannot be crafted by players (can only be made by bringing bark and fine cloth to Wizard Jalarast)
* Members can obtain these items by chopping hollow trees and looting shade catacombs, both in Morytania
* F2P players can only obtain the required materials by trading with shops or other players

Bark would be split into three types, each one used for a different tier of equipment and obtained from a different Woodcutting source:
* Light (T40, Splitbark) - maple and hollow trees
* Heavy (T60, Entskin) - mahogany and yew trees
* Warped (T80, Witchbane) - magic and elder trees

Mystic robes (T50)
-Require mystic cloth, which currently can only be obtained as a monster drop
-Players would be able to produce mystic cloth through a slow process, by imbuing ordinary strips of (wool) cloth at all four elemental Runecrafting altars
-The resulting mystic cloth would then be imbued at the Mind Altar, shaping it into equipment

New Equipment (T60-90)
-Would each require a base material, secondary material, and tertiary ingredient
-All components would be obtained through gathering skills and up to one combat-based source per set:

Entskin armour (T60)
* Giant hide (combat - dropped by hill/ice/moss/fire giants)
* Heavy bark (Woodcutting)
* Limpwurt root or white berries (Farming)

Demonic armour (T70)
* Black salamander (Hunter)
* Infernal ashes (combat - dropped by demons)

Witchbane robes (T80)
* Warped bark (Woodcutting)
* Cadava berries/evil turnip/bittercap mushroom (Farming)

Wildsong robes (T90)
* Two Hunter creatures from the same habitat (either jungle, woodland, or polar)

03-Oct-2023 22:49:57 - Last edited on 17-Dec-2023 04:42:57 by Seasons Past

Jun 2023

noninie

Posts: 42 Bronze Posts by user Forum Profile RuneMetrics Profile

I would get on board with this, no question. Fortunately for me, I've already most of the necessary skill grinding.

Having to somehow get 98 Crafting to make T75 degrading armour has always irked me. I can do it now but that's a recent development, following Necromancy's release.

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best non-member mage armor

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Post subject: Posted: May 11th, 2005, 9:26 am

Joined: April 18th, 2005, 12:26 pm
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wizard robes i guess.


"Music is the harmonization of opposites; the conciliation of warring elements."

Post subject: Posted: May 11th, 2005, 9:31 am

Joined: April 25th, 2005, 7:37 am
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is there no better armor than that?

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Post subject: Posted: May 11th, 2005, 9:33 am

Joined: April 18th, 2005, 12:26 pm
Posts: 3479
RS Status: Classic
no i dont think so. i think just plain wizard clothing is the best.. not sure..


"Music is the harmonization of opposites; the conciliation of warring elements."

Post subject: Posted: May 11th, 2005, 10:09 am

Joined: March 24th, 2005, 1:24 pm
Posts: 848
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Non-member:
wizard robes
any staff
ammy of magic

hmm. i read that somewhere


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Post subject: Posted: May 11th, 2005, 1:02 pm

Joined: April 13th, 2005, 2:46 pm
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RS Name: Haitovich
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I read somewhere the best magic bonus is
Blue Hat
Magic/Power Ammy
Blue top
Monk Bottom
Gloves
Boots
Elemental Staff
Dragonfire Shield

Post subject: Register and login to get these in-post ads to disappear Posted: May 11th, 2005, 1:02 pm

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Post subject: Posted: May 11th, 2005, 2:59 pm

Joined: December 22nd, 2004, 12:51 am
Posts: 6391
RS Name: Stanley1943
RS Status: F2P

I'd have to say
Blue wizard hat
Blue wizard top
.. Don't know any thing for the leg that adds magic..
Magic ammy
Any Staff from air to fire
Dragonfire Shield

Post subject: Posted: May 11th, 2005, 3:26 pm

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Yep, there really isn't anything that great for mage in free, but I'm not complaining because we don't pay to keep the game going. (not anymore at least for me)

Post subject: Posted: May 12th, 2005, 6:31 am

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Wizards Hat - magic bonuses
Wizards Robe - magic bonus
Monks bottom - Prayer bonuses, the blue skirt gives no bonuses
Anti-dragonfire shield - gives defense but doesnt bring down magic
Magic Ammy
Any staff (I prefer fire)

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What would be the best magic robes for me to use?

What would be the best robes for me on Runescape? My magic level 60, and my defense is 61. I am looking for high hp and defense bonus, and non degradable and cheap (I have 1M to spend on it).

Follow 2,982 4 4 gold badges 28 28 silver badges 40 40 bronze badges asked Jul 9, 2013 at 18:54 The Man The Man 14.2k 62 62 gold badges 163 163 silver badges 242 242 bronze badges

Being part of the knight watch was a highly esteemed position, and it required knights to be ever-vigilant and prepared for any danger that may come their way. They were expected to be skilled in combat, proficient in using various weapons, and possess exceptional physical strength and endurance. Additionally, knights were also responsible for maintaining order within the kingdom, resolving disputes, and protecting the innocent.

1 Answer 1

Sorted by: Reset to default

There are two armours I would recommend:

Enchanted Robes:

  • Magic Level: 40
  • Defence Level: 45
  • Constitution Level: 10
  • HP Bonus: 2430
  • Defence Bonus: 475
  • Degradable: No
  • Cost: 150k in GE

Batwing Robes:

  • Magic Level: 50
  • Defence Level: 50
  • Constitution Level: 10
  • Defence Bonus: 666
  • HP Bonus: 3755
  • Degradable: No
  • Cost: 25k in GE

Those are my recommendations for your combat stats. Of course there is more at:Runescape Wiki - Magic Armour

These armours should be used because they are cheap, and like you stated before, you are looking for a decent defence bonus. These are by far the cheapest robes for your level that also provide the best non degradable defence bonuses (besides infinity robes).

For more information, please see the link provided.

Grease live songs

The knight watch was not limited to the safety of the castle and its immediate vicinity. Knights would also participate in military expeditions and battles, fighting alongside their fellow soldiers to defend their land or expand their kingdom's territories. This required them to be well-trained in strategic warfare, able to navigate different terrains, and adapt to various combat situations. The concept of the knight watch symbolized the devotion and loyalty of knights to their kingdom and its monarch. They took an oath to protect and serve their liege with honor and integrity. This duty often involved sacrificing personal comforts and safety for the greater good of their people. Throughout history, tales and legends have immortalized the valor and heroism of knights and their role in the knight watch. These stories reflect the idealized image of knights as noble protectors, willing to lay down their lives for their kingdom and its people. While the knight watch may be romanticized in literature and folklore, it serves as a reminder of the bravery and sacrifice of those who defended their lands in a bygone era..

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grease live songs

grease live songs