Azure Magic Job in FFXI: Exploring the Blue Mage's Hunting Grounds

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The Azure Magic Job in Final Fantasy XI, also known as Blue Mage, is a unique and versatile role in the game. As a Blue Mage, players have the ability to learn and utilize the abilities of various creatures and monsters encountered throughout the world. This diverse range of skills sets Blue Mages apart from other jobs in the game, as they can adapt their strategies and playstyles based on the abilities they have acquired. One of the defining features of the Azure Magic Job is the Blue Magic Skill. This skill allows Blue Mages to learn certain enemy abilities by witnessing and surviving their use during battle. Once learned, these abilities can be used by the Blue Mage in subsequent battles, providing them with a wide array of powerful and unique spells.


It's Good to be Blue

Quest Giver Erlene Location The Eldieme Necropolis S J-8 First of all, be sure to have Wings of the Goddess installed, then speak with Erlene at The Eldieme Necropolis S J-8 , she will ask you for 12 sheets of vellum. Skill Rank LV1 Cap LV37 Cap LV75 Cap Dark Magic B 5 109 256 Divine Magic D 4 101 210 Elemental Magic B 5 109 256 Enfeeebling Magic B 5 109 256 Enhancing Magic D 4 101 210 Healing Magic D 4 101 210.

Azure Magic Job in FFXI

Once learned, these abilities can be used by the Blue Mage in subsequent battles, providing them with a wide array of powerful and unique spells. From offensive spells like Thunderbolt and Aerial Blast to supportive spells such as Healing Breeze and Mighty Guard, Blue Mages have access to a plethora of abilities that can be tailored to suit various situations and party compositions. Acquiring blue magic spells can be a challenging and time-consuming process, as players must actively seek out and engage in battles with specific enemies that possess the desired abilities.

Jobs, Leveling, & Crafting

All pre-SOA jobs are “fully” functional, but may not be the same as retail. For more details about how jobs vary on Nocturnal Souls, please see the Jobs, Magic, and Abilities page.

Note

“Fully” functional varies by job. Be sure to check the individual job pages to see what abilities may or may not be working for the class of your choice. In general, abilities at level 75 and below are fully operational and abilities to 99 are hit and miss. Some jobs, such as Red Mage, are 100% functional whereas other jobs, such as Bard, are lacking a few of their higher level abilities.

For now, Rune Fencer and Geomancer are still works in progress in the Darkstar Project and not unlockable at this time.

Do job points exist?

No, at this time, job points and the abilities and spells locked behind them are not functional. Unfortunately, the client blocks the addition of these abilities as the “flag” is missing that gets sent between the players and the server and, so far, no one has found a way to fake it/trigger it.

We’re working to incorporate these changes via quests and automatic progression via Nocturnal Souls custom events, the Master Job Quests. These quests provide bonuses to jobs and/or alter spells to work in a different manner to provide benefits similar to what players would normally gain from the Job Points.

For example, after completing the Red Mage master trials, Temper alters itself to provide Triple Attack rather than Double Attack to simulate how Red Mages gain Temper II via Job Points.

Do I need to do my subjob quest here?

No, subjobs are unlocked by default for all players.

Do I need to do my advanced job quests?

Yes, players will need to do their advanced job quests (Paladin, Dark Knight, Bard, etc.) and can start those at Level 15. All quests are the same as retail except for Blue Mage, Summoner, and Dark Knight.

Do all of the merits work?

At this time, unless stated on the Jobs page for a specific job, all merits are working with the exception of the weaponskill merits (players gain these weaponskills automatically anyway).

SquareEnix has been diligently working to revamp merits in 2019 and updated several classes including Red Mage, Black Mage, White Mage, and Ninja and we have kept Nocturnal Souls up to date with these changes. Our players can enjoy the latest merits and spell updates assuming they connect with an updated client.

Azure magic job in ffxi

Additionally, some spells may require certain conditions to be met or specific items to be used in order to learn them. This aspect of the job adds a sense of exploration and discovery to gameplay, as players strive to unlock new spells and expand their repertoire of abilities. In addition to their unique spellcasting capabilities, Blue Mages can also fulfill different roles within a party depending on the spells they have learned and the equipment they are equipped with. They can be versatile damage dealers, adept healers, or provide powerful support through abilities such as debuffing enemies or enhancing the party's stats. This flexibility makes Blue Mages valuable assets in both solo and group play, as they can adapt to various challenges and contribute to the success of their team. Overall, Azure Magic, or Blue Mage, is an exciting and dynamic Job in Final Fantasy XI. Its ability to learn and utilize a variety of enemy abilities sets it apart from other jobs in the game, providing players with a unique playstyle and strategic options. Whether you're seeking to master the art of blue magic or simply looking for a job that offers versatility and adaptability, the Azure Magic Job is a must-try for any Final Fantasy XI player..

Reviews for "Azure Magic Job in FFXI: Unleashing Devastating Combos as a Blue Mage"

1. Samantha - 1/5 stars - The Azure magic job in FFXI was a huge disappointment for me. I had high hopes for this job, but it ended up being underwhelming and lackluster. The abilities and spells were not as powerful as I expected, and the gameplay felt clunky and unrefined. I also found the job to be quite difficult to level up, making it frustrating to progress through the game. Overall, I was left feeling disappointed and unsatisfied with the Azure magic job in FFXI.
2. James - 2/5 stars - The Azure magic job in FFXI was mediocre at best. While it had its moments, I found it to be highly situational and not versatile enough for my liking. The spells and abilities were only effective in specific scenarios, which limited my options and gameplay experience. Furthermore, the job lacked the necessary depth and complexity that I enjoy in other magic-based jobs. Overall, I was left feeling underwhelmed and unimpressed with the Azure magic job in FFXI.
3. Emily - 3/5 stars - The Azure magic job in FFXI was okay, but it didn't live up to my expectations. I found the job to be average in terms of power and usefulness. The spells and abilities weren't particularly impressive or unique, making the job feel generic and unexciting. Additionally, I encountered some bugs and glitches while playing as an Azure mage, which affected my overall enjoyment of the job. While it wasn't terrible, I can't say that I would choose the Azure magic job over other options in FFXI.

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